I was bored the other day and decided to check on how Zorbus was doing. Finished the run today.
This time around I played a Saurial, a powerful new race. Rolled a crazy 58 on the stats and decided to go with it.
I feel like I got much more EXP this time than usual, but I am not sure exactly what I did differently this time.
I did have a lot more luck searching for hidden rooms, and found all of them but those on level 5.
I happened upon 2 potions of EXP as well and was able to make use of them to get up to level 28 by the end.
Hardly used any consumables this time due to my ridiculous stats and resistances. Check the victory file.
Only a few notes. The game runs pretty smoothy at this point.
(Notes)
1.A way to quickly remember special locations would be useful.
For example, when I finish a level, I like to free the prisoners last, but I often forget where the prison is.
Another thing is near the very end I go back and check for a cloning vat, for a clone to take into the endgame.
Also there are those "challenge lever" rooms, which I might miss at first but then return to later.
(Now I remember I can set map points to maybe do this, but that's still a bit forgettable)
(Bugs)
1.Store level does not show a green line, even if completely explored.
2.The obituary file went pretty wild with the attacks on the final bosses. But I don't remember doing anything unusual here.
Maybe it was when I released the secret gods on them? But I don't think the times line up.
(Release 26)
http://wins.zorbus.net/files/overgod_2019-10-01_221927_xl28_untas.txt