@Mosenzov: Many thanks for the feedback!
I set my stats, age, and such first. Kind of wish there was a way to tell what things such as "Appearance" or "Founding" do. Also, does age do anything, or is it just there?
Yes, I should definitively add some tips to that window. Currently Age does not do anything and neither does Appearance, that could be quite confusing for a player, I must admit.
I moved around, but I couldn't figure out the controls other than that. After checking the controls screen, I can safely say I don't like them. Not sure why you really need to add "Shift" or "Ctrl" into so many commands.
I could assign those commands to other, "free" letters, but I would be harder to remember (at least for me). Anyway I plan to add a feature for customizing keyboard layout, so that [almost] everybody should be happy.
After going in, I tried to fire some arrows with my bow at some orcs and skeletons, but they did absolutely nothing, and the baddies ended up killing me.
Yeah, I always liked swords more so I didn't pay much attention to different types of weapons... My bad. Bows are currently much more difficult to master than "ordinary" weapons. Generally the game needs more balancing, I guess.
What really annoyed me is that whenever I check my inventory (i) I have to move my already comfortable right hand from the numpad over to the mouse and press the "Close" button with it. Shouldn't I just have to press "i" again to close the inventory?
You should! I don't know [yet] why it doesn't work for the inventory window, used to work in the past. Anyway, you can still use the Esc key to close windows.
About a third of the doors in this dungeon triggered a trap and I never figured out how to tell if a door activates one or not.
You need the 'Traps' skill for that. Detecting traps is not very smooth even if you have mastered the skill, though. Perhaps it's not that big problem, on the other hand. Traps in Untitled are not as dangerous as in other roguelikes. You should not die unless you are very low on HP. I'll rethink the problem.
For my third life I decided to go north to the tower on my map. After just running through 10 or so levels without any problems I entered a new level that made an error pop up on my screen. It said that it couldn't load some npc script or something, and upon pressing "Ok" it closed my game.
That's a very weird one as the script file it complains about actually exists in the data archive. I was unable to reproduce the failure so far, but I will surely not ignore it. The error looks quite easy to fix, as soon as I manage to reproduce it on my computer.
Other than that, I really recommend adding some sort of tutorial with a test level or something that shows how the game works for new players.
Tutorials are quite hard to implement and I always hated them as a player, so I decided not to have them in Untitled. Perhaps I'll change my mind at some point, but for now I'll rather stick to the idea of making user interface more friendly/intuitive, that should be enough...
It needs a name. It really really needs a name. "Untitled" is not a name, and you will never get anyone to play it whilst it's called that.
Well, maybe you are right. I'll reconsider that. But if I ever change the name, it shall be changed to something big, I will not just pick the first idea that comes into my mind, so it may take some time
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