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Messages - Slash

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1141
Early Dev / Re: zomband.
« on: May 14, 2007, 11:06:52 PM »
I installed it, .NET was not a requirement, unless the installer it installed it silently, which I doubt :)

I only gave it a quick play, but the premise seemed interesting... a prize for the first person to post a winning post here! :)

1142
Early Dev / Post your mortem of a newborn roguelike!
« on: May 14, 2007, 05:05:32 PM »
Let's post mortems to games that are not yet very popular!

I will start with my Hive Awakening character I played for this year 7DRL PC

Code: [Select]
--- Hive Awakening Proper Release #2 ---
You managed to connect to the hive control and have won the game.
You managed to reach level 15 of the hive. This feat took you 9000
turns.
You neutralized 359 other bots.

--- THE MAP ---

####################################
   .......#...................................
 .........#...............................T.b.
#.........#..................................
#T..................#################.....##################
#...................#......................................#
#...................#..=...............@................=..#
#...................#......................................#         ........
#...................#################.....##################
T.........T
#.........#...................................
#.........#
#.........#...................................
#.........#
#.........#....................................
#.........#
#.........############################################################.........#
#..............................................................................#
#..............................................................................#
#..............................................................................#
###############################################################################
Struct: 302/400 Weight: 1100 Engine: 0/0 Speed: (min) Lev: 15 T: 9000

--- THE LAST MESSAGES ---
The protector fires a military laser and hits you. Your heavy shell
absorbs some damage.
The protector fires a military laser and hits you. Your heavy shell
absorbs some damage. Your heavy shell absorbs some damage.
Invalid key: "32"(2x)
Use movement keys to lock on target. Accept: [CR] cancel: [SP]That
target is out of range.
You fire a punisher missile, but do not hit anything.
 and hit a legatus. The legatus is destroyed! You fire a devastator
missile, but do not hit anything. You fire a devastator missile, but
do not hit anything.
 and hit a legatus. (39%) You fire a devastator missile and hit a
legatus. (21%) You fire a devastator missile and hit a legatus. (3%)
You fire a devastator missile
You fire a devastator missile and hit a legatus. Its medium shell
absorbs some damage. Its medium shell absorbs some damage. (57%) You
fire a devastator missile

--- THE CONFIGURATION ---
[A] a socket splitter
    [B] a socket splitter
        [C] a devastator missile
        [D] a devastator missile
        [E] a devastator missile
    [F] a socket splitter
        [G] a devastator missile
        [H] a devastator missile
        [I] a devastator missile
    [J] a socket splitter
        [K] a devastator missile
        [L] a devastator missile
        [M] a punisher missile
[N] a socket splitter
    [O] a socket fork
        [P] a devastator missile
        [Q] a devastator missile
    [S] a socket fork
        [T] a heavy shell
        [U] a restorator
    [W] a socket fork
        [X] a heavy shell
        [Y] a heavy shell

--- THE INVENTORY ---
a socket link
a punisher missile
a punisher missile
a socket fork
a punisher missile
a heavy shell 100/100
a punisher missile
a punisher missile
a socket fork
a heavy shell
a heavy shell
a socket fork
a punisher missile
a combat drill
a scraper missile
a socket fork
a socket fork
a socket link
a military laser
a regenerator
a scraper missile
a socket fork
a socket fork
a scraper missile
a socket fork
a scraper missile
a combat drill
a heavy shell 100/100
a heavy shell 78/100
a heavy shell 100/100
a socket fork
a scraper missile
a socket fork
a medium shell 75/75
a precision laser
a tritium core
a precision laser
a socket link
a medium shell 75/75
a heavy shell 100/100
a scraper missile
a light shell 50/50
a mining drill
a deuterium core
a tritium core
a scraper missile
a scraper missile
a light shell 50/50
a medium shell 75/75
a simple drill
a light shell 50/50
a low-energy laser
a low-energy laser
a light shell 50/50
a light shell 50/50
a protium core
a protium core
a socket link
a light shell 50/50
a light shell 50/50
a light shell 50/50
a light shell 50/50
a light shell 50/50

--- THE VANQUISHED BOTS ---
25 basic bumpers
23 zipping bumpers
25 tricky bumpers
19 mean bumpers
29 workers
28 miners
22 drones
13 warriors
17 gunners
20 cannoneers
5 rocketeers
19 milites
19 optiones
19 centuriones
6 legati
24 sentinels
18 guardians
28 protectors

1143
How did you get into roguelike development?

I remember I was surfing the web for a new RPG to satisfy my needs after destroying all Final Fantasy games when I found ADOM... after playing some not very sucessful games I decided it was time to make my own... this matched with the time when I was learning Java, so it was a perfect mix up. After some failures and some rewrites I finally got into what seems to be a good path :)

What about you?

1144
Temple of the Roguelike / Re: Suggestion(s) (post yours here)
« on: May 13, 2007, 05:12:42 PM »
Well, eventually I may have to count with some people to help me post about new releases. I think I can handle it for now :D

For now, if devs post about their releases on the thread I only have one place to look at and thus mantainance would be easier.

Thanks for your suggestion

1145
Temple of the Roguelike / Re: Suggestion(s) (post yours here)
« on: May 13, 2007, 05:19:50 AM »
I think that may get a bit out of control... however, I will create a sticky topic here so developers can post about their games and I will automagically post about it :)

Keep suggestions comming people!

EDIT: Later on, an individual board for announcements was created

1146
The directory has been updated

Also, I don't know how could I miss POWDER :|

1147
Early Dev / Re: Your favorite newborn roguelikes
« on: May 11, 2007, 01:45:20 PM »
Well, I hope it works on wine... if you want we can test connections and give a quick play, so more people from linux may join the tournament ;)

1148
Early Dev / Re: CastleVaniaRL
« on: May 10, 2007, 03:09:50 PM »
A hard question :)

I guess we could keep detailed discussion on the official CvRL website (like RFEs, Bug Reports, playtesting waves) but the game could be discussed here (mortems, new version announcements, etc).

1149
Early Dev / Your favorite newborn roguelikes
« on: May 09, 2007, 11:51:27 PM »
So, have you grown attached to any roguelike apart from the major ones?

I remember doing a lot of exploration on DeadCold back then, a shame it is dead... Tales of Endorech: Magic Monsters is also a nice challenge, albeit the game is still incomplete.

I also liked Icey's War of Wizards, perhaps we could arrange an online tournament... who is interested?

1150
Pending addition from the old website:

----
website:
http://polpoint.byethost9.com

Name:
polpoint

Location:
Miami, FL
(25o 53' N - 80o 10' W)
----
Name: David Lidell
Sex: Male
Location: Gothenburg, Sweden
Project: DoppeRogue
URL: http://roguebasin.roguelikedevelopment.org/index.php?title=DoppeRogue
----

1151
The Roguelike World Map is a map of planet earth rendered as a discrete 200x102 ASCII map, on which several roguelike developers are located and links to their projects are supplied.

The map can be found at http://map.roguetemple.com, requests for addition must be post here

The map was created by Slash on July 26 2006 and was last updated on October 5 2006

Name
Sex
Location (City, Country, Lat-Long if possible)
Project
URL

1152
Reply here with the games you think must be added to the roguelike directory

Please include the following info:
  • Category
  • Name
  • Author
  • URL
  • Year of release(optional)

1153
I welcome you all into the forums! Feel free to discuss anything about roguelike games here, post your thoughts, announcements, ideas for new features, everything you want the roguelike world to know!


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