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Messages - Squeeealer

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Classic Roguelikes / Re: Rogue - let's beat it
« on: August 29, 2018, 08:27:43 PM »
Glad to hear you're enjoying V3!

I'm a V5 guy.  The main reason is the ability to play ultra fast.  I have my finger down on CTRL almost constantly when moving.  And I always do the auto-fight command.  Whatever that's called.

It is harder.  You're right that there are not generic scrolls of identify - they are all specific to weapons/armor/potions etc.  That would probably be the hardest thing to get accustomed to when transitioning from V3.

V5 also does not have genocide.  That's in the eye of the beholder.

I had a great run today.  After several runs of zero weapons upgrades I found a long sword early on and then a pair of two-handed swords on one floor.  Fortunately,  I had a scroll of identify because one of the swords was -3.  I had a plate mail up to +8, but accidentally read my waterproofing scroll with a +4 armor equipped.  Oops.

But the real downfall was having no get out of jail free cards.  No wands, no scrolls of teleportation, no scrolls of monster hold, etc. The best I had was two scrolls of monster confusion, and those were used on the first two Black Unicorns I encountered.

One thing is for sure - projectiles are so much more useful when you have your STR boosted.  Thanks to a +2 STR ring I was at 20 STR and killed a Black Unicorn strictly with arrows.  It was good times.

Classic Roguelikes / Re: Rogue - let's beat it
« on: June 15, 2018, 12:06:26 AM »
Made it to 26 today with a sweet +2, +3 two handed sword and 20 STR.  The problem?  I had just run out of charges of slow monster and polymorph when I got caught in a Griffin/Jabberwock sandwich. I had already searched three rooms with no luck on the amulet.  That sword with my +2 ring of increase damage was hammering dudes.

Hey elwin - I noticed my scores log stopped as of April of this year.  Is that because I've maxed out?

Classic Roguelikes / Re: Rogue - let's beat it
« on: June 03, 2018, 05:15:07 AM »
I have really enjoyed playing the past few years, but I can't seem to find any community for discussion.  I honestly don't know anything about what you just spoke about, but I wanted to be sure you had a reply.  I'm out here, and looking for others!

Classic Roguelikes / Re: Rogue - let's beat it
« on: May 11, 2018, 02:40:21 PM »
Finally, after several tries, I finally got a two handed sword along with some enchantments.  A lot of enchantments in fact.  My sword was +4, +1.  I also got waterproofing for my armor.  And I had a stealth ring.  The perfect set up for the depths, although I was lacking any other key wands.

The problems?  I never did find restore strength and my HP level ups were pretty poor for a while.  At xp level 10 I was at 55 HP.

I kept getting into awkward situations like a door that I couldn't find until searching about 24 times causing a huge line of enemies.  And I kept getting ambushed by two enemies at a time, even though I was defeating enemies as I found them with almost no kiting.

After all this luck I only made it to about Floor 15.  I had cleared all the rooms but one, when I came upon a venus flytrap.  No problem.  I started to fight it and all of a sudden TWO WRAITHS apppear. WTF.  I quickly quaffed haste, but I did not realize I couldn't attack the wraiths while being held by the flytrap.  I thought you were only prevented from moving - not prevented from attacking.  It took me like three turns to figure out what was going on and that when you tried to attack and it said "you are being held" that it counted as a turn!  My HP was dwindling fast and twice I was made weaker.  Out of desperation I used my unidentified wand and it was merely a wand of light.

What a waste.

Classic Roguelikes / Re: Rogue - let's beat it
« on: February 11, 2018, 02:09:52 PM »
Nightmare scenario...

Let me start by saying I swear there are some runs where you just plain get better hit% than others.  It's not good rolls, it's consistent across your battles. I also believe there are some runs where trapdoors are very frequent and runs where they are not frequent at all, but that's another conversation...

I had a +1, +1 two handed sword and 18 STR.  Nice, but not exactly special when you're in a good run.  I was crushing enemies.  I ended up at experience level 12 and defeated lots of tough enemies including two Griffins and three Jabberwocks. Admittedly, that was with help, but I wasn't really missing.

The critical part of the game came down to inventory.  I had a ring in inventory and had not found (and would never find) a scroll of identify ring/wand.  I find another ring and hmm both are sapphire.  I take the chance and equip the one in my inventory.  It might have been the worst possible scenario - AGGRAVATE MONSTER.  This was late - like floor 16, so I'm thinking I'm totally screwed.  Instead, I'm either finding the stairs quickly or I'm actually beating up on the tough enemies (no Medusas, thank the gods).  By the time it's over I'm on 23 and after beating my third Jabberwock, a Dragon gets me.  Aggravate monsters is as insane in the late floors as you would imagine.  I cannot believe I lasted as long as I did, and I can only wonder now what I could have done without burning all my hastes and slows due to all the aggravation.

BEST PART - I was in a treasure room with a full inventory.  I already had a +7 splint with waterproofing, so I skipped the armor laying next to me.  THE ARMOR STARTED CHASING ME LOL  Obviously, it was a Mimic, but he didn't transform until I struck him!  It was hilarious. You had to be there.

Another funny note... I finally got to use potion of levitation in an important situation.  There was a teleportation trap lodged in a doorway leading to the stairs and I had a Black Unicorn on my ass.  I quaff the potion, go right past the trap, and think I'm a genius. But OOPS you can't take the stairs while levitating!  I had to use my only scroll of teleportation to get out of the room with a teleportation trap :( 

Classic Roguelikes / Re: Rogue - let's beat it
« on: February 06, 2018, 03:07:08 AM »
Sweet run!

I recently had a DREAM start.  By the 3rd floor I had a two-handed sword, a +3 plate armor!!!!, and a scroll of protect armor.  Perfect, right?  Not exactly...

Nearly everything else didn't go the way I hoped.  I had bad HP gains, only found one potion of STR, one (or zero?) weapon enchantment (bad hit rate) and one (or zero?) armor enchantment.  I think I had a polymorph, but with a bad hit rate I had to use that up pretty quickly.  I may never have a start like that again.

Congrats again on your run!

Classic Roguelikes / Re: Rogue - let's beat it
« on: January 23, 2018, 06:01:49 PM »
I'm still playing.  Anyone want to chat about Rogue post here or PM me.

Classic Roguelikes / Re: Rogue - let's beat it
« on: June 20, 2017, 01:50:43 PM »
elwin's site is down.  I've tried to message him on here to no avail.

Anyone know how to reach him?  I love his site for playing Rogue.  Any recommendations for playing Rogue elsewhere?

Classic Roguelikes / Re: Rogue - let's beat it
« on: May 26, 2017, 01:48:10 PM »
Unreal run yesterday.  By the 2nd floor I had THREE two-handed swords. How far did I make it?  No further. I opened a Pandora's Box at the bottom of the screen with a treasure room.  My sword missed and missed and missed.  Game over.

Classic Roguelikes / Re: Rogue - let's beat it
« on: April 14, 2017, 07:44:30 PM »
I just had the amazing combo of stealth and slow digestion. For the first time ever. Certainly I've had them before, but I have a hard time getting rings ID'd.

Unfortunately, it was not to be.  I was not finding the stairs fast enough. I had to use up my scroll of scare monster on a single Black Unicorn. I burned through my six charges of teleport away quickly, four of them on the same damn Black Unicorn. I did love my wand of slow monster and used it to beat back-to-back Griffins. I think I gained levels with both kills. Speaking of which, I was able to use my potion of gain level as soon as I attained level 7, and that was helpful. I did find a two handed sword, but I had already used my two enchants on my base mace.

The worst thing of all was all the times Wraiths knocked me down a level.  Finally, one of them knocked me down two levels and I was screwed.

That still was not the end of me.  I ended up on a floor where I had explored 8 of the 9 areas on the floor, and the stairs must have been in the final one.  Had I had luck finding stairs or falling down trapdoors, this was a winnable game.

Classic Roguelikes / Re: Rogue - let's beat it
« on: April 12, 2017, 04:52:27 PM »
It's been a long time since the last post.  I'm still playing, although not with any good results.

I further believe now that early trapdoors can deal a severe blow to your chances, especially if you haven't had an opportunity to pick up all the treasures.  You need all the stuff you can get - good or bad.  You need those early battles for leveling up. I also have noticed this bizarre phenomenon that when I get a trapdoor, I don't just get one. It is not unusual that once I get one, that I get them for three consecutive floors.

My current avg score is 973. I would love to get that up to 1,000.  But even more I would like another total victory :)

Traditional Roguelikes (Turn Based) / Re: Brogue-AUDIO (1.7.4)
« on: October 09, 2016, 09:50:41 PM »
Worked! No idea how I did that. I swear I was using a link you provided me in the past.

Audio is so much more fun. I also do better because without audio I often don't recognize turrets, don't realize when I don't pick something up (can't tell you how many times I've had to run all the way across a room to pick up a door key for a second time), etc.

Traditional Roguelikes (Turn Based) / Re: Brogue-AUDIO (1.7.4)
« on: October 08, 2016, 10:58:46 PM »
I have Windows 10.

This program can't start because SDL_mixer.dll is missing from your computer. Try reinstalling the program to fix this problem.

Then the same message with SDL.dll

Then the same message with libtcod-mingw.dll

Then the same message with libespeak.dll

That's it. I can DL it just fine from the site. It extracts just fine and puts everything in the correct folder.

Classic Roguelikes / Re: Rogue - let's beat it
« on: September 19, 2016, 04:52:24 PM »
Wow, I've been playing this over a year and I just realized that weapons can be found already enchanted. I had no idea. I was convinced that maces, long swords, and two handed swords could only be found cursed or unenchanted, and that only projectiles could be found enchanted.

This morning I found a +3, +0 long sword. It kicked ass. Unfortunately, I had no GOOJFC and the first Medusa I found killed me.

I've had lots of interesting runs recently, but the common theme is that I'll get one or two things that are keys to victory, but then get shut out of other necessary things.

Classic Roguelikes / Re: Rogue - let's beat it
« on: September 08, 2016, 01:07:23 PM »
I believe I have a Roku 3 and it costs 99 cents. I've emailed with the guy that ported it.

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