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Topics - Squeeealer

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Classic Roguelikes / Rogue on Twitch and Youtube
« on: July 07, 2019, 07:24:57 PM »
Hey guys!

I love playing Rogue v5.4.  My favorite place to play is at our own elwin's website at rlgallery.org.  He has a bunch of old roguelikes as part of his roguelike restoration project.

I just started streaming it on Twitch and I plan to do so more in the future.  As luck would have it, I had one of my deepest runs ever in one of my first attempts.  You can see it here - skip forward to the 20 min mark if you don't want to see the failed run that precedes it.

https://www.youtube.com/watch?v=uptMhaFXQF0

https://www.twitch.tv/videos/449568755?filter=highlights&sort=time

If you're interested - follow me on Twitch.  I'm Squeeealer.  Or follow Rogue and the other roguelike (debatable) that's a blast to watch - Lufia II: Rise of the Sinistrals (Ancient Cave sidequest)

Feel free to chat about Rogue here or your experiences in streaming roguelikes!

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Player's Plaza / Lufia II: Rise of the Sinistrals - The Ancient Cave
« on: November 29, 2013, 08:46:13 PM »
Hello,

With some exceptions, I have been playing The Ancient Cave sidequest in Lufia II via Gift Mode almost exclusively for about 13 years now.  I want to see what else is out there that is easy to access (like on a console). I am hoping for recommendations, especially from those familiar with The Ancient Cave.

What I like about the AC:

1.  Console game
2.  Turn-based
3.  Death takes away everything
4.  Classic RPG theme (I'm not into aliens, zombies, apocalyptic themes, etc)
5.  Uses tiles - strategy of learning enemy sprite movements and getting surprise attacks when possible
6.  Large amount of cool stuff to find in treasure chests - the sheer randomness of finding a rarity

What I also like about the AC is that it's easy to create new challenges for myself.  After beating the AC for the first time, I started challenging myself with the following in chronological order:

- all party combinations
- start from scratch (no use of the Blue Chest treasures that can be brought in from previous runs)
- 3-character, and then 2-character combinations (and some solo runs)
- KEE (kill every enemy)
- KEENID (kill every enemy, no use of instant death)

Then I started tracking at what experience level I finished. But these challenges would be even more fun had the game presented them to me and then rewarded me for completing them by unlocking features, characters, etc.

I am considering Shiren the Wanderer for Wii after seeing a favorable review on worthplaying.com. 

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