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Classic Roguelikes / Re: Rogue - let's beat it
« on: December 05, 2020, 09:07:29 AM »I was playing and watching on RLG, yeah, although I've really only been playing the Steam version lately. It's honestly just much more convenient for me than playing on RLG. Feature-wise it has more in common with V3, including the way running works (F, direction instead of Ctrl+direction). And also universal identify scrolls, which makes a big difference to me. I do miss the high score list though. It still has one, of course, but it's only local.
I love RLG.
I tried the Steam version and didn't like it. I think I probably could have adjusted to the movement mechanics between the different options. But I absolutely despise that inventory lettering changes every freaking time you find something. I like to memorize so I can easily equip a bow, throw arrows, switch armor, etc. without inspecting the list every time. Also, I didn't really understand some of the items. There were two scrolls I read where nothing happened. Not even a message. Was bizarre.
I also don't understand some of the functions and items unique to v3. Like isn't there a something of genocide? I have no idea how to use that. I also just feel like I'm cheating when I get a scroll of identify and can identify anything LOL
Just got done playing one of my most interesting runs of all time. I actually got to floor 23 including killing a bunch of super tough enemies with just a +1, +2 mace. How? It was all about STR. I was at +20. My mace was bashing them, but more importantly, my projectiles were rocking with my STR so high. I killed a couple Black Unicorns, a couple Medusas, and plenty of pesky trolls and such. I think I only ended up on experience level 10 or 11, but my STR was so good I could just auto-fight Trolls. It was a tough wait.. I didn't find a potion of restore strength for a long, long time, but once I found it the run changed.
Of course plenty more had to go right. I actually let my +0 plate armor degrade because I got a +3 splint mail. Never got waterproofing, but even after some water traps and a bad break with an Aquator I ended up at +10. Had I found waterproofing I would have had something like a +13 armor! I had two wands of teleport away, one of poly, and one of light. All came in very handy. At one point I wandered onto a teleport trap then had to immediately morph a Black Unicorn and Troll. They changed to Yeti and Kestrel - woohoo!
No weapon upgrade, just one weapon enchantment, no good rings (aggravate, sustain STR once it was too late, and see inv). But tons of projectiles. Two extra piles of arrows, two collections of shiruken, and a bag o' darts.
Oh! I also had the rare treasure maze!