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Traditional Roguelikes (Turn Based) / Re: T-Engine4 / ToME4 beta34 aka "Say no to jittering" unleashed (ARRP)
« on: September 25, 2011, 03:09:15 AM »
After the update when shockbolt tiles took over I didn't know what to think. I was so used to the mushroom tiles. After playing a bit, I came to like them quite a bit.
After seeing what you did with ToME2 and then leaving the roguelike scene in a way; I never would of imagined a game like this coming out. You have some real talent there. Keep up the good work.
How close are you to version 1.0? Not that I am in a rush to see the final version, but I am more curious as to how much more you want to add. As in classes, races, and whatnot.
After seeing what you did with ToME2 and then leaving the roguelike scene in a way; I never would of imagined a game like this coming out. You have some real talent there. Keep up the good work.
How close are you to version 1.0? Not that I am in a rush to see the final version, but I am more curious as to how much more you want to add. As in classes, races, and whatnot.