I swear they have something coded in this game to make it harder when you get a good start. I've had a few characters get a good start, gear, etc. Then, all of the sudden I am hit with out of depth monsters, uniques, ghosts, etc.
I've got all week off. Hopefully and can sit down and have a good game or two. It's much easier to play without the kids around.
Edit: Crap! I was going good and then I stepped into the snake pit and was teleported to the abyss. I was surviving pretty well. I found a portal and as soon as I got to it a demon stepped on it. Blink didn't seem to work. I took him out and was taking his buddies out and then my teleportitis kicked in. Mutated from one of the demons here. Then a lich and his friends surrounded me and that was it.
@OmnivorousGo ahead and replace my current character on the list with this one.
Dungeon Crawl Stone Soup version 0.5.2 (crawl-ref) character file.
31629 Karzack the Hacker (level 13, 0/132 HPs)
Began as a Hill Orc Berserker on Nov 2, 2009.
Was an Elder of Trog.
Killed from afar by a lich (13 damage)
... with a puff of frost
... in The Abyss.
The game lasted 04:04:39 (30527 turns).
Karzack the Hacker (Hill Orc Berserker) Turns: 30527, Time: 04:04:39
HP 0/132 AC 25 Str 25 Exp: 13/43623 (0), need: 4877
MP 11/11 EV 6 Int 8 God: Trog ****
Gold 1093 SH 7 Dex 10 Spells: 0 memorised, 14 levels left
Res.Fire : + . . See Invis. : + a - +5,+6 war axe (flame) {god gift}
Res.Cold : . . . Warding : . S - +0 plate mail
Life Prot.: . . . Conserve : + v - +0 shield
Res.Poison: + Res.Corr. : . V - +2 helmet {SInv}
Res.Elec. : + Clarity : . i - +0 cloak
M - +2 pair of gloves
Sust.Abil.: . Rnd.Telep. : + (no boots)
Res.Mut. : . Ctrl.Telep.: . G - amulet "Heel" {Cons Int+4}
Res.Slow : . Levitation : . s - ring of Izeohad {rElec rPois rC- Dam+3 Stl
Saprovore : + . . Ctrl.Flight: . K - ring of protection from cold
@: about to teleport, exhausted, very slow, slowed, somewhat resistant to magic, unstealthy
A: carnivore 1, fire resistance 1, teleportitis 2, +10% hp, saprovore 1, AC +1, Str +1, Dex -2
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion
You were in the Abyss.
You worshipped Trog.
Trog was extremely pleased with you.
You were not hungry.
You visited 5 branches of the dungeon, and saw 26 of its levels.
You visited the Abyss 1 time.
You collected 1317 gold pieces.
You spent 253 gold pieces at shops.
Inventory:
Hand weapons
a - a +5,+6 war axe of flaming (weapon) {god gift}
b - a +0,+4 hand crossbow of flame {god gift}
c - a +0,+6 war axe of freezing {god gift}
Missiles
m - 6 poisoned +0 orcish darts (quivered)
r - 19 +3 orcish darts
Armour
i - a +0 cloak (worn)
v - a +0 shield (worn)
M - a +2 pair of gloves (worn)
S - a +0 plate mail (worn)
V - a +2 helmet of see invisible (worn)
Magical devices
q - a wand of paralysis (7)
H - a wand of disintegration (10)
N - a wand of enslavement (3)
U - a wand of cold (6)
Comestibles
d - 10 meat rations
z - a royal jelly
Scrolls
e - a scroll of detect curse
h - 5 scrolls of magic mapping
j - a scroll of holy word
k - 2 scrolls of blinking
l - a scroll of identify
n - 8 scrolls of teleportation
o - 5 scrolls of remove curse
Jewellery
f - an uncursed ring of see invisible
s - the ring of Izeohad (right hand) {rElec rPois rC- Dam+3 Stlth+}
(You found it on level 8 of the Dungeon)
[ring of poison resistance]
It affects your damage-dealing abilities (+3).
It makes you vulnerable to cold.
It insulates you from electricity.
It makes you much more stealthy.
t - a +4 ring of strength
w - an uncursed ring of life protection
D - an uncursed ring of protection from cold
F - an uncursed ring of fire
G - the amulet "Heel" (around neck) {Cons Int+4}
(You found it on level 7 of the Dungeon)
[amulet of conservation]
It affects your intelligence (+4).
K - a ring of protection from cold (left hand)
Potions
u - a potion of invisibility
x - 4 potions of restore abilities
y - a potion of speed
B - 4 potions of might
O - a potion of confusion
Books
R - a book of Power
Spells Type Level
Animate Dead Necromancy 4
Teleport Other Translocation 4
Venom Bolt Conjuration/Poison 5
Bolt of Iron Conjuration/Earth 6
Invisibility Enchantment 6
Mass Confusion Enchantment 6
Poisonous Cloud Conjuration/Poison/Air 6
Trog disapproves of the use of such an item.
You had 0 experience left.
Skills:
+ Level 12 Fighting
+ Level 18 Axes
+ Level 9 Armour
+ Level 1 Dodging
+ Level 10 Shields
+ Level 3 Traps & Doors
+ Level 1 Spellcasting
+ Level 2 Evocations
You had 14 spell levels left.
You didn't know any spells.
Overview of the Dungeon
Branches:
Temple: D:5 Orc : D:7 Lair : D:12 Slime : Lair:8
Snake : Lair:3
Altars:
Yredelemnul: D:11
Makhleb: D:11
Elyvilon: D:11
Beogh: D:7
Shops:
D:5: * D:6: ! D:7: ? Lair:7: = Lair:8: ?
Innate Abilities, Weirdness & Mutations
You can tolerate rotten meat.
Your digestive system is specialised to digest meat.
Your flesh is heat resistant.
You are clumsy (Dex -1).
Space sometimes distorts in your vicinity.
Your muscles are strong (Str +1), but stiff (Dex -1).
You are robust (+10% HP).
You are partially covered in white scales (AC +1).
Message History
The spectral warrior hits you but doesn't do any damage.
The spectral warrior hits you.
The spectral warrior hits you!
You feel drained.
* * * LOW HITPOINT WARNING * * *
You feel better.
The lich points at you and mumbles some strange words.
.
{..# .{{
.#{#. .{
#..{{. {{ #
{...... {#{ #
....{#.. ##.{
##{#...z. ...{.
{.{{{{pW#.......
#@Wz#
#W#L W#
#W W#W#
.{ ## #{#
.{
#..
..{
:{..
.
You could see a lich, a flayed ghost, 3 shadow wraiths, 2 spectral warriors, a freezing wraith, a wraith, a shadow, a flying skull and an ugly thing skeleton.
*snip*