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Other Announcements / Re: Annual Roguelike release part 2014
« on: September 27, 2014, 08:40:58 AM »
I of course mean party not part
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The blog post "The power of you" is still one of my favorites. It explains why it is viable to refer to 'community' as such subset.
ToME won the previous TWO YEARS, and "you never thought about it", but you did ooh and aah about whether or not Diablo 3 deserved to be on the list?
YOU EVEN PUT GOBLET GROTTO ON THE LIST.
You took all this time to debate and think about which not-even-close-to-a-fucking-roguelike you wanted to put on the list, but you didn't want to consider if maybe the structure of the poll was inherently flawed and the same game is going to keep winning it for the next 3 years unless you change something.
I have to agree fully with everything said by DarkGod in that tiny little quote.To put it bluntly, your poll is not fair. Why? because it happens on your blog, which is only visited by a small subset of RL players, which is made of for a good part of "hardcore" ones. So if none of the participating games would ask their players to come over it would not be a poll on RLs but a poll on RLs as seen by a small minority. How is that fair to games that try to bring in new players ?
Nothing in life is fair if you consider that criteria. As explained in the FAQ, the poll is not intended to be fair. It is intended to be interesting.
I've talked about how communities affect the poll, and how it will always be heavily skewed towards games that have a dedicated forum. You have to take measures and change the structure of the poll, or just deal with it.
(Not that changing the structure to allow a special category for roguelikes with a dedicated community forum would fix anything; I believe it would turn into a forum population dickwaving contest, however that is very amusing to me nonetheless.)
"The poll is not intended to be fair" AND YET you raise a ruckus over something being...
not fair.
To put it bluntly, your poll is not fair. Why? because it happens on your blog, which is only visited by a small subset of RL players, which is made of for a good part of "hardcore" ones. So if none of the participating games would ask their players to come over it would not be a poll on RLs but a poll on RLs as seen by a small minority. How is that fair to games that try to bring in new players ?
That you want it or not your poll has become the indicator of which roguelike is big, it is probably not what you want and I understand, thus my proposal by email (and that I also posted in a comment there http://roguelikedeveloper.blogspot.fr/2012/12/badly-worded-apology.html).
TLDR: Proposal is: make it the "new roguelike of the year poll"; only RLs whose first release is this year can participate. And if you truly want to help upcoming RLs, also forbid commercial ones as they have marketing power small indie ones do not. This would be fair and nice to help promote small new ones.
As for the ingame thing, as thomas biskup so eloquently put it: this is 2012 (well 2013 now!), you have to live with your time.
How is mailing in any way better ?
Can't they ? In 3 years I made ToME from scratch, along with a complete engine not tied to it, along with the server, along with the website and quite a few other side-things. And for 95% of it I was all alone on it. So either my nickname is true and I am a god, or, more realistically, you think lower than they are really worth of other devs. Hell quite a few RLs have devteams, DCSS, ADOM to name a few. Do not come telling me they can not implement such things.
To finish, if you do not exclude previous winners next years but keep on a specific rule that is very obviously targeted at one game in particular, I would kindly ask you to not include ToME in the list. As for myself I would make a post making it clear why I requested as such.
Because, once again, my deepest belief is in transparency.
And I really do not understand why you did not, before the poll started, say "ToME has won enough so I have not included it in the list".
Do not tell me you had no idea it would have a chance to win again you knew it would be a contender. So why did you not?
So Andrew thinks sending emails and informing folks in-game about the poll is unfair.
5 people voted for Microgue! I need to find these 5 people. I want to give it a good update after the new year and I would love to know why it got 5 votes.
Almost all of my own roguelikes are designed so you can play them with one hand if you want, and there's plenty you can play with mouse alone.
Sounds like you have no imagination. Epilogue was designed to play with only the left hand, with limited importance of the mouse/right hand. Only a terrible interface would require typing with two hands...