Ended up not playing this weekend, but I did just play a quick game and I noticed one probable bug, plus one thing that stood out to me.
First, some crew still seem to be surviving when it seems like they shouldn't be.
In this case, two crewmembers who were incapacitated managed to bail out of the tank.Secondly, at one point I ran into a Panzer V. The first turn I tried to get hull down while rotating the turret and loading 75AP, and it just shifted position. Next turn I moused over it and saw it was moving in the open and on a side facing. Figuring this was a decent chance to take it out, I opened fire, only getting off one shot, which hit the turret, but failed to penetrate. It then took its second turn, firing at the lead tank. When I moused over it again at the start of my (third) turn, it was now hull-down on a forward facing.
Is enemy tanks being able to change facings and hull down status while making attacks intentional? I honestly can't remember how it works in Patton's Best. Even if they are allowed to turn to face you, I don't think they should get to be able to achieve hull down as bonus. Much like your own tank (without a gyrostabilizer) I kind of feel like the enemy tanks should be allowed to shoot OR move, but not both. Rotating the turret and firing I'd be fine with (assuming they took a similar penalty) but being able to theoretically instantly snap from a rear facing to facing forward, hull down AND shooting at you is a bit much. In addition I guess this would mean SPGs could only fire at you if they were already on a front facing. (I'm rather fine with that though, as things are already dangerous/lethal enough, the player's poor Sherman needs every advantage it can get)
I guess its a simplicity vs detail issue though. If you start tracking enemy turret facings and requiring stuff like Move Or Shoot you have to decide how many clauses to include in the enemy's otherwise random actions (Similar to how they are more likely to target you if you fire at them if they're facing you, or reposition if they're not facing you). I unfortunately don't know how complex such things would be, but I'm sure they're not extremely simple. Still, the situation stood out to me, so I thought I'd mention it.
[edit] Actually thinking back, I think I may have run into another bug in that at one point I
may have retained my own hull down status after pivoting the tank.