« on: December 17, 2014, 01:34:46 AM »
http://vagantegame.com/ Windows/Mac/Linux,
$14.99http://store.steampowered.com/app/323220/About This Game
Vagante is an action-packed platformer that features permanent death and procedurally generated levels. Play cooperatively with friends or adventure solo in this challenging roguelike-inspired game.
Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.
A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
Coming soon to Mac and Linux!
Why Early Access?
“From early on in development, we provided a public alpha demo that we iterated with players on based on their feedback. Through Steam Early Access, we'll be able to continue this trend of iteration to a greater effect. We hope to continue this collaborative process of development with the community to ultimately make a great game.”
Approximately how long will this game be in Early Access?
“Vagante will be in Early Access until it's released. We tentatively estimate it will be complete by mid-2015, but we can't promise anything.”
How is the full version planned to differ from the Early Access version?
“The full version of the game will feature much more content, including new areas, items, monsters, and bosses.”
What is the current state of the Early Access version?
“The current build of Vagante is fully playable, and features enough content for many hours of gameplay. However, we still consider the game to be in alpha state. This means everything is subject to change, that we're continuously iterating on what works and what doesn't. Additionally, the game may still have some bugs or quirks that we've yet to work out.”
Will the game be priced differently during and after Early Access?
“The release price may be more expensive than early access.”
How are you planning on involving the Community in your development process?
“We'll be releasing a new revision of our game at least every two weeks. Just like we've been doing since our first public alpha, we encourage players to contact us with feedback. Additionally, we're active on the forums, and hope to participate in discussion with the players.”
It’s incredible to believe the three of us have been working on Vagante for over a year now. We’ve come so far, and it’s all thanks to everyone who played our game and supported us. We wouldn’t have come this far without you.
As we move away from an open public alpha, there are a couple of changes to how we’re going to continue development. Over the past year, we’ve released new builds based on when we hit certain milestones. Sometimes this meant several months in between each release. But with the move onto Steam, we’d like to change that. We plan on releasing a new revision of Vagante every two weeks. While this means our individual updates are probably going to be less polished than the large releases we’ve done so far, hopefully this will give us the ability to iterate better based on player feedback. Along with this, you can expect more transparency from our development process, which includes more frequent devlog updates.
We’re in it for the long haul, and we hope you join us in making Vagante a better game.
Alpha Version 9 Simplified Changelog
No more black bars
Re-added parallax backgrounds
New area
New items
New spells
New rooms
New secrets
Reworked several affinities
Many balance changes
Fixed a huge number of bugs
Another promising looking project with a nice sense of style to it enters into the Early Access fray!
« Last Edit: September 07, 2016, 01:33:55 AM by getter77 »
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training