« Reply #32 on: July 06, 2016, 03:06:19 AM »
Alpha v46
New/Balance
Wall/floor phasing reworked. It’s now possible to control the direction you phase.
Holding down allows fast-falling with featherfall
‘Sink like stone’ now allows for unlimited jumps while underwater
Sound effect attenuation increased, distant sound effects will now sound softer
On first game playthrough, the main entrance now leads to the tutorial.
Spriggans now have idle behavior.
Mimics are no longer physical, players can now move through mimics.
Swooper’s magic boulder spawn cooldown increased.
Chickens can now drown
Reworked ranks one and two of the Knight’s Sword affinity.
Reworked rank three of the Knight’s Holy affinity.
Wand of pestilence effect and bombs can now ignite
Bugfixes
Fixed player sometimes not being able to grab ledges while facing rightwards
Fixed a crash with Necromancer bone summons
Fixed electricity sometimes shocking water 30 times instead of once, lagging the game
Fixed Spriggans never losing aggro despite losing vision of you
Fixed teleporting in Act 4’s portals not revealing stealth
Fixed bats sometimes spinning infinitely while stuck to walls
Fixed a GameSave bug where some items received additional stats
Fixed Spell book descriptions showing UNK for a couple frames after use
Fixed shop signs sometimes dealing damage to you on contact
Fixed Wisps not revealing fog of war
Fixed Shadow Clone + Enchanted Boomerang
Fixed a random crash that occurred due to a bug in OpenAL
OMP: Fixed stackable usable items behaving strangely when used up
OMP: Fixed some bonfire issues.
OMP: Fixed synchronization of ManEatingPlant damage
New/Balance
New Shrine Graphics/Effects
Act 4 Background Polish
Bugfixes
Fixed arrows and other projectiles getting stuck on the borders of Act 4 map
OMP: Fixed Ruins entrance door sometimes not unlocking
OMP: Fixed many particle effects and sound effects
OMP: Fix many crashes
OMP: Fixed many skill effects
OMP: Fixed player revival sometimes not costing anything
OMP: Fixed dropping stacks of items at bonfires
OMP: Fixed spellbooks sometimes not teaching you spells
OMP: Fixed being unable to use items on other items
New/Balance
ManEatingPlants can now accidentally eat Spriggans and Spiders
Dart Trap sprites updated
Shrines now take 25% normal damage in new game plus
Bugfixes
Fixed crash when starting the game with a Steam Controller
Fixed(?) Steam Controller not working correctly on Mac/Linux
Fixed Golem’s swing not properly disappearing when they die
Fixed certain large monsters (like golems) not being collidable sometimes
Fixed level generation case where ladders were not able to reach higher areas
Fixed Ruins sometimes not generating book pedestals. Changed number of guaranteed book pedestals to 2.
OMP: Fixed numerous random crashes.
OMP: Fixed empty backgrounds being selectable during character selection
OMP: Fixed invisible dummy player lighting up the top left of levels
OMP: Fixed graphical Death is easier to encounter armor not showing correct hp on other players
OMP: Fixed receiving extra level up events sometimes
OMP: Fixed Boss Golem not changing animations when rolling
New/Balance
Act four islands now sometimes have small paths between islands
Act four Swoopers reworked
New sprites:
Compassionate familiar
Boomerang
Arrow traps
Mage orbs limited to 2 per element
Reduced attack speed of Shadow Knight’s dash attack
Bugfixes
Fixed bug where you could equip multiple familiars
Fixed hands giving zero experience
Fixed crash having to do with the Steam Controller
Fixed spell books sometimes changing their spells
Fixed being unable to enchant already enchanted boomerangs
OMP: Fixed crash with Zombie attacks
OMP: Fixed infinite throwable items
OMP: Fixed Golem boss and Necromancer still colliding after death
Logged
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training