Author Topic: Rogue - let's beat it  (Read 299434 times)

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #30 on: June 19, 2015, 09:01:17 PM »
OK - I'm on your top ten list now  8)

MAN it is hard to get used to the keyboard. The worst thing I do is forget to wield my mace after using the bow.

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #31 on: June 19, 2015, 11:50:44 PM »
How can I cancel a command?  Like when I go to quaff something and change my mind what can I do?

How can I examine a trap to see what kind of trap it is?

Thanks!

elwin

  • Rogueliker
  • ***
  • Posts: 96
  • Karma: +0/-0
    • View Profile
    • Roguelike Gallery
Re: Rogue - let's beat it
« Reply #32 on: June 22, 2015, 01:52:20 PM »
OK - I'm on your top ten list now

Well done!

Quote
How can I cancel a command?  Like when I go to quaff something and change my mind what can I do?

ESC to escape.

Quote
How can I examine a trap to see what kind of trap it is?

Stand next to it and hit '^' followed by the direction.

Someday I'm going to write a nice Web-based interface with tiles and things to click. Maybe I'll even get around to it this decade.
Roguelike Gallery: play Rogue online.  SSH or in browser.

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #33 on: June 22, 2015, 05:34:08 PM »
Had an interesting run before bed last night.  I got to Floor 7 when I decided to go through my scrolls and potions.  First scroll I read was a scroll of identify potion.  I had two green potions, so I identified them.  TWO SKILL POTIONS!  My jaw dropped.  I waited for my next level up to use them and on Floor 8 I was at exp level 8.  The problem?  I never improved from my mace (and no enchantments), never improved my armor, and never found a way to waterproof (I was at 1 in short order).  Additionally, I had pretty good STR, so some battles against Quaggas and Centaurs were almost instantaneously over while others knocked my HP all the way down to nearly nothing.  A rare opportunity and just no way to capitalize on it.  I ended up dying at the hands of an orc after a Centaur knocked 48 HP off from one battle.  Other things I had going for me were an identified wand of polymorph and a ring of slow digestion.  Didn't help - what a waste.

ant

  • Newcomer
  • Posts: 25
  • Karma: +0/-0
    • View Profile
    • anthive
    • Email
Re: Rogue - let's beat it
« Reply #34 on: July 02, 2015, 11:08:48 PM »

@ant: I came across your work on Rog-O-Matic a few months ago and was intrigued. Right now I'm busy with new stuff for the Roguelike Gallery, but in a few weeks I should have the time to take a close look. Then maybe we can collaborate on squashing bugs.

thanks!  that would be fun.  :)

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #35 on: July 06, 2015, 07:49:59 PM »
I wrote an article about surviving the deep levels, with some general tips. I hope it's helpful.

About Medusas, have you tried fighting them in corridors? That way, if it confuses you, you either hit it or move away from it, and can't blunder right next to it where it can hit you for free.

Just finished an interesting run on TRG. I never did upgrade my mace and found just one enchantment for it.  Never found a potion of restore strength, so suffered with an 11 STR for most of the game. And I never found an armor, so my Ring Mail quickly went to 1 and stayed there.  But two keys to this run - found a wand of teleport monster with 7 charges and identified two scrolls of scare monster.  On my last scroll of scare monster I tried to pair it with a scroll of aggravate monster, but I hadn't opened up enough of the level yet, so they all piled up at this one doorway. So close to having a really big score.

elwin

  • Rogueliker
  • ***
  • Posts: 96
  • Karma: +0/-0
    • View Profile
    • Roguelike Gallery
Re: Rogue - let's beat it
« Reply #36 on: July 08, 2015, 12:12:23 AM »
You reached #3, that's still a big score.

I arrived on a level in the middle of a treasure room and lived, which I don't think I've ever done before.  There was a two-handed sword in the loot!  But then I got less than 3 HP from multiple levelings up and quickly got crushed by a Centaur.
Roguelike Gallery: play Rogue online.  SSH or in browser.

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #37 on: July 08, 2015, 12:49:37 PM »
You reached #3, that's still a big score.

I arrived on a level in the middle of a treasure room and lived, which I don't think I've ever done before.  There was a two-handed sword in the loot!  But then I got less than 3 HP from multiple levelings up and quickly got crushed by a Centaur.

Wow, that is tough!  I once survived, although "in the middle" could be debated.  I ran for the doorway and absorbed about three hits along the way... then beat 'em all.  I haven't seen a two handed sword in probably 20 runs  :( 

In a recent run after killing probably ten Rattlesnakes at STR 7 without taking a hit one dragged me down 3 STR.  Man, once that happens just about any enemy can defeat you.

Last night I had a decent run that wasn't going to go anywhere, but I was still able to get to exp level 7 with not much going for me.  As soon as I breached the threshold of a room and Ice Monster attacked me!  You know what that means, treasure room.  He froze me and with an Aquator right behind me I must have had to click next about 50 times before I died of hypothermia.  I hate dying like this.  I much prefer the helpless feeling when you come to the slow realization you're about to die.  Not, SURPRISE! Hypothermia!

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #38 on: July 25, 2015, 06:56:27 PM »
Had a couple of interesting recent runs...

On one of them four of my first five scrolls were identify scroll.  It was nice being able to identify scrolls as I found them.

I just finished the other one.  On level 10 I fell in a trap after moving just a few steps.  Then after a few more steps I fell to level 11.  Essentially losing these two floors really hurt me and my inventory.  One of the things it caused was for me to run low on food.  After using my last rations, I was dropped into a maze that was connected to another maze that was connected to a room that was connected to yet another maze.  Rough on the ol' appetite. After navigating all these mazes there was a line of enemies waiting for me.  I took out a zombie, a centaur, a quagga, and a yeti, but another yeti knocked me down to 4 HP. I hit the stairs and decided to use my two unknown potions knowing I had a healing potion in case one was for blindness.  The first one confused me.  The second one caused me to hallucinate.  I heal and move one step to my right when I realize I'm in a treasure room with no escape. The funniest part might be that I died with zero gold. Leprechauns robbed my ass four times.

ant

  • Newcomer
  • Posts: 25
  • Karma: +0/-0
    • View Profile
    • anthive
    • Email
Re: Rogue - let's beat it
« Reply #39 on: August 03, 2015, 04:04:58 PM »
...
The funniest part might be that I died with zero gold. Leprechauns robbed my ass four times.

*laughing*  that's a rotten streak of bad luck...

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #40 on: August 03, 2015, 08:15:57 PM »
Just now saw this link in the reddit link in the original post - interest advice:  http://www.coredumpcentral.org/docs/finlywon.pdf

I had never used the ring of stealth, so I'll have to check it out next time.  What does it help you do, exactly?

Also, I don't understand this section:

Scrolls:
I tend to read every scroll I find to id it. I also try to make monsters
walk over each scroll to save the first scare monster. If this is not
possible due to the scroll being in a corner/doorway, I save the scroll
until I can id it or find scare monster.


What is he talking about with "make monsters walk over each scroll?"  Does it apply to V5?

elwin

  • Rogueliker
  • ***
  • Posts: 96
  • Karma: +0/-0
    • View Profile
    • Roguelike Gallery
Re: Rogue - let's beat it
« Reply #41 on: August 04, 2015, 05:33:08 PM »
What is he talking about with "make monsters walk over each scroll?"  Does it apply to V5?

Monsters will not step on a scroll of scare monster, even if you are not standing on top of it. This lets you identify such scrolls without having to use them. It works in V5.

The ring of stealth makes monsters more likely to stay asleep. I'll have to look up the details.

That link is valuable. I was going to object to his saying armor isn't critical, but I realized he's concerned about the 20+ levels, where everything nasty hits you almost all the time even if you have great AC. Slightly good players like me are just trying to make it to level 18, where armor still matters.
Roguelike Gallery: play Rogue online.  SSH or in browser.

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #42 on: August 04, 2015, 06:35:37 PM »
After reading that link I had my best game on RLG.  Maybe coincidence.

On Floor 20 they dropped me right next to a Griffin. I had a wand of slow monster, but I thought maybe the Griffin would be asleep and gambled. The gamble was a bad one.  Then I did zap him, but he still got a turn in before getting a turn skipped. Then I forgot the hit and run strategy and ran right into a Griffin Black Unicorn sandwich.

FamesYASD

  • Newcomer
  • Posts: 8
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #43 on: August 09, 2015, 03:53:46 PM »
Rogue v5.4.4 winner's here. I can answer to almost any of the questions about the game and  give tips/hints to it so feel free to ask.

FamesYASD

  • Newcomer
  • Posts: 8
  • Karma: +0/-0
    • View Profile
    • Email
Re: Rogue - let's beat it
« Reply #44 on: August 09, 2015, 05:05:19 PM »
Alright, since this thread is pretty dead I'm posting my guide right now and for future:
1)Open Rogue.exe
2)Do you see any ')' symbol on the screen in the first room of the first level?
If no then restart game, if yes then:
3)Is it 2 handed sword?
If no then restart game, if yes then:
4)Is it cursed?
If yes then restart game, if no then:
Early game:
5)Rogue is at exp level 1. Equip your mace, kill everything  with bow and arrows from the distance if possible. After every fight restore to 10-12 hp then explore level further.
6)Congratulations, your Rogue is  probably at level 2. Now kill only hobgoblins  with bow.
7)Congratulations, you Rogue is at level 3. Equip 2h sword, kill only Rattlesnakes  with bow and arrows. Shoot Ice monsters from at least 5 grids range, otherwise do not touch them(you may tho but only if they stop you from exploring level) Throwing arrows without bow is a waste. Other missiles are good to throw without bow.
8)Congratulations, you Rogue is at level 4,5. If you meet a centaur at level 5 kill him with arrows.
9)Congratulations, your Rogue is at level 6,7,8. From now on you will need arrows only for Rattlesnakes, Ice monsters, Nymphs. Don’t touch wraiths if they sleep and shoot at leprechauns if you need exp.
10)Now you come to the Troll country, they are not that hard to beat with 2h sword you will need to hit them 2 or more likely 3 times to defeat, you will miss quite a lot tho. Don’t be afraid of using scrolls/wands/potions to survive. If you have lots of food/ring of slow digestion feel free to farm exp to become  Rogue level 9 at dungeon lvl 12.
11)Congratulations, you Rogue is at level 9. Wraiths are really no threat with 2h sword you may even abuse them ( if you got low hp boost after lvl up) to get lowered by them in level and then kill them to get more hitpoints on new lvl than it was on previous one. But don’t risk to touch sleeping Wraiths.
Also, it sometimes may be a great idea to stay a bit on 16 level to farm exp up to become a Rogue’s level 10 before encountering black unicorns.
12)Congratulations, you Rogue is at level 10. Black Unicorns is a real  big threat due to high damage/evasion rating and even being on level 10 usually doesn’t give much bonuses to you. If you meet them and if your 2 first hits do fail to hit then use something from inventory to survive, if they do  not then you might try to kill them in kiting. From now on you rush on levels (this means you should act like a simple Rogue: you see a staircases you run to them and go deeper)
13)Congratulations, your Rogue is at level11. Medusa’s aren’t a threat if you manage them properly:
From now on  (level 18-26) stay in doors of every room and search for 5-6 turns, even if Medusa shows up to kill you and at worst confuses you, you can only go back in tonnel or hit her, Since she dies in 3-4 hits and is easy to hit you should be able to deal with her with no problems.
14)Congratulations, you Rogue is at level 12,13,14 etc. The only real problem on such experience level is Dragon. If ‘D’ aggroes on you zap him with the wand of polymorth, if you have one obv. If you don’t then just fight him drink heal potions and at worst drop scare scroll or read tp out scroll. Dragons are doing tons of damage but they have very low hp and die in 3-4 hits (usually in 3). 
15) After that you’ve found an Amulet it removes all you hunger (so it basically acts like 2 rings of slow digestion) so you  may freely search for trapdoor traps.
16)After that you’ve been lucky enough to come on level 19(No dragons’ threat anymore) you are basically a winner of the game. There are no treasure/gold piles on the way back and Nymphs/Leprechauns came to not dropping such either so be careful with your items inventory management.
All hp monsters conversation into the number of 2h sword hits is applied to +0/+0 sword and 16 str character. Also , sorry for English.