Author Topic: Project: Roguelike Renaissance  (Read 174708 times)

getter77

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Re: Project: Roguelike Renaissance
« Reply #90 on: November 18, 2009, 01:34:26 PM »
Yeah,  I'll have to do "somethings" to cut down on noise a bit else it'll show up in the voicing bits and when I simply talk---time'll tell what steps will be cost effective to take as I already know that, in part at least, a cutting edge PC is likely out of my budget range---especially with my software things I'd likely need to grab after the fact.  Low temperature and low noise would both be pretty swell to shoot for with the PC.

Otherwise, I'll compensate with music at a robust volume to drown it out.   :P
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Etinarg

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Re: Project: Roguelike Renaissance
« Reply #91 on: November 18, 2009, 02:52:21 PM »
Otherwise, I'll compensate with music at a robust volume to drown it out.   :P

That will work.

Also, winter is coming, and big headphones will act as ear warmers, and thus help to reduce heating expenses  ;D

getter77

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Re: Project: Roguelike Renaissance
« Reply #92 on: November 18, 2009, 09:12:49 PM »
RAAGE!   So much for trying to finally the this Zune out of the box it has been in for awhile now and actually get things situated on it as I got my music organized today---can't detect itself USB wise even using the slot my mouse needs.   :(   Not to mention, my friend was mistaken when he said it had a proper pair of small headphones that came with it....EARBUDS are NOT headphones!   >:(

We'll see if he can solve it....else the music will have to migrate to the spare external HD (please let it work correctly for this and so many reasons), then migrate from there into the new PC, then from there into the blasted mp3 player.
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getter77

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Re: Project: Roguelike Renaissance
« Reply #93 on: November 19, 2009, 09:43:28 PM »
Knocked out the first chunk of the English and such revision hunt today...either tonight or more likely tomorrow I should be able to make it in-game and check the same and such within!
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getter77

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Re: Project: Roguelike Renaissance
« Reply #94 on: November 29, 2009, 12:42:34 AM »
Looking likely my cat will now up and die come around about/on my birthday...so...given that kinda confluence of events...not sure where that'll put me in terms of the lot of things progress wise.  Today/tonight has definitely not been a good one.   :'(
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getter77

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Re: Project: Roguelike Renaissance
« Reply #95 on: November 30, 2009, 03:07:20 PM »
Woke up to it just now.
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Fenrir

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Re: Project: Roguelike Renaissance
« Reply #96 on: November 30, 2009, 11:34:37 PM »
Happy birthday, Brian!

Fenrir casts a wary glance at the cake.

That isn't chocolate; is it?
« Last Edit: December 01, 2009, 06:42:21 PM by Fenrir »

Slash

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Re: Project: Roguelike Renaissance
« Reply #97 on: December 01, 2009, 01:08:04 AM »
Happe birthday!

getter77

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Re: Project: Roguelike Renaissance
« Reply #98 on: December 01, 2009, 03:15:49 AM »
Alas, there was no cake or anything.  Pretty grim day as I awoke to the death of my cat that's been with me over 15 years now----right after dreaming that he'd gotten better overnight.

Don't know what's what, nor if I'll get any sleep tonight.   Whole thing's a mess.   :'(
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Etinarg

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Re: Project: Roguelike Renaissance
« Reply #99 on: December 01, 2009, 09:00:06 AM »
I'm sorry to hear. Loosing a long year companion is hard. My last cat died many years ago, but the memories still hurt. Not that that would help you, just saying, I can feel with you.

There is little solace to give ... take your time, give it a humble funeral, and time for the sadness. Don't try to make decisions now, it's not the right time.

I hope your life turns easier soon again.

getter77

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Re: Project: Roguelike Renaissance
« Reply #100 on: December 01, 2009, 02:51:29 PM »
Well, I had the day and a tiny bit of sleep.   From here, I declare a mass bout of progress with updates in another topic I'll make later today.   He was a pretty active Siamese, so it fitting that I ascend to another level of activity.

I did, Fenrir, eat a giant bar of very dark chocolate last night around 2am'ish.
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getter77

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Re: Project: Roguelike Renaissance
« Reply #101 on: December 03, 2009, 03:04:56 AM »
Phase 1 complete, topic made in Dev section.  Next phase and topic tomorrow....much earlier in the day since this shouldn't take anywhere near as long.
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getter77

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Re: Project: Roguelike Renaissance
« Reply #102 on: December 07, 2009, 10:24:43 PM »
Finally about caught up again from my lost time of last week's bad week.  Going to figure out those video(s) for the channel, then perhaps flip a coin or something as to where to start order wise for the next couple concurrent bits.   Scallywag/Torchlight is out of the runnings until I get the new PC by virtue of not happening to have installed it from the disc after all this time due to backloggery.  So, barring other things coming up like beta concerns, that'd leave begging on S.C.O.U.R.G.E., SFML perhaps, somebody saving me some time and figure out which of the various audio creation/manipulation programs can generate "symphonic styled" music via plugins or whatever, or reckoning some manner of tile/3D art at long last.  Or some strange combo of the entire lot, or something else if it comes up---obviously I'm pretty well open for specific requests despite still being stuck on any further quest related help on LambdaRogue through these months.

Dinner comes shortly though...fresh cornbread with ground buffalo mixed with herbs, oil, my special sauce, and pasta.  Grocery run late tomorrow morning that'll eat some time as well.
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getter77

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Re: Project: Roguelike Renaissance
« Reply #103 on: December 11, 2009, 10:35:57 PM »
I'm behind on things, but trying to get resquared away.   Lost much time due to freezing cold sleep in the mornings---solved that today.  Fell into a few Crawl SS games as well somehow.
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getter77

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Re: Project: Roguelike Renaissance
« Reply #104 on: December 15, 2009, 12:32:38 PM »
Seems it'll take a bit more wrangling than prior things to get ahold of the various S.C.O.U.R.G.E. team members to get me up to speed and whatnot since IRC is apparently random/infrequent.  Time to leave messages forum wise or something, email, etc.

Update:  Finally got their homepage to load again and sent a contact message upon seeing the lack of forum activity....here's hoping they'll take me in!

Also, PC stuff seems to be bumped to (Early I HOPE) next week on account of the usual, random, early christmas parties.
« Last Edit: December 18, 2009, 04:09:10 AM by getter77 »
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