"Half-ogre with a spiked chain" is out!
Grab it from
here or wait for ModDB authorization.
This version wouldn't have been created without
AuraOfTheDawn's invaluable feedback, both bug reporting and suggesting improvements. The codename is a tribute to him, too - he knows why!
CHANGELOG:
* bug fix: all dialogs now obey screen size
* bug fix: fire beetle AC is no longer through the roof
* bug fix: spells are now properly restricted [Seb]
* bug fix: no more freezes when trying to exit to Menu in some cases
* bug fix: no more lua errors with some spells
* bug fix: bard skill points
* bug fix: assasin and shadowdancer not giving level-up bonuses
* new monsters: aboleth, athach, choker, chuul, cloaker, drider, ettercap, otyugh; ankheg, aranea, arrowhawk, assasin vine, barghest
* survival kit, healing kit, lockpicking kit added - grant a +2 bonus to skill
* all characters now receive a single feat when rolling stats as a perk
* level-up screen now displays class points, feat points, skill points
* humanoids can now try to shoot the player
* increased inventory size slightly (from a to z instead of w)
* monsters bleed out quicker than the player
* implemented chasm & ice effects
* tooltips now describe whether a weapon is simple/martial, light/reach
* re-added a crash course to d20
* MODDING.md now contains information useful for prospective contributors
* reach weapons & talent added
* scrollbar added to feat select screen [Seb]
* spellbook now displays higher-level spells properly [Seb]
* tooltips now describe magic properties (except elemental resistances) for identified items