Author Topic: Professional Adventurers' League v0.3.0  (Read 2533 times)

wire_hall_medic

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Professional Adventurers' League v0.3.0
« on: March 06, 2016, 12:48:37 AM »
Direct link: https://www.dropbox.com/s/flfr2v7v8qp631a/ProfessionalAdventurersLeague_0_3_0.jar?dl=0
RogueBasin page: http://www.roguebasin.com/index.php?title=Professional_Adventurers_League

New this version:
Necromancers who raise corpses to fight again
Carnimancers who enchant creatures to violently explode upon death
Devourers who consume their weakened allies to recover
Some weapons destroy enemies, leaving no corpse
Some monsters (and allies) follow a leader
Monster zoos
Fixed knockback bug where you could go through walls
Knockback into a wall deals damage
Acid
Wand of Domination
Wand of Purity
You can hack corpses to bits, denying the enemy the opportunity to use them
Hold control button to view corpses and underlying terrain
Explosions destroy chests and doors
Simulacrum have more health
Enemies don't normally spawn within two squares of you when the level is first generated
Using potions and scrolls from the ground works now
Teleporting an enemy away causes them to forget your location
Extended time to register killing sprees
New unique weapons
More unique weapons can be enchanted
Change the proc effect for the vampire family of enemies
Vampire family of enemies always regenerate
Scrolls of forging improve proc chance too
Improved wand mastery weapons
Ghouls are cowardly unless buffed
Ghoul buff doesn't last as long
« Last Edit: March 06, 2016, 12:53:19 AM by wire_hall_medic »

Legend

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Re: Professional Adventurers' League v0.3.0
« Reply #1 on: March 06, 2016, 05:05:07 AM »
Rhis is pretty fun. Fullscreen mode or at least being able to maximize the window would be nice.