bug ? :
I had all the scrolls identified, except for the scroll of weapon transformation. I had made one in a well, but I hadn't used it yet, and was carrying it when I killed DM-300. I was nearly dead. The badge award distracted me and I tried to leave the toxic area instead of drinking a potion of healing, curse it all. So I died.
But before I got the message 'DM-300 killed you' I got 'new badge: All scrolls identified'. However, either I should have got that badge when I transformed the scroll (as that was the last scroll I had not found) or I shouldn't have it now. Dying shouldn't count, I think, in the badge earning process.
Also DM-300 is now running around the screen rejoicing at my demise, despite my having killed him. Is that the way things are supposed to work? I have so never died this way before, so I do not know. I would have expected to be told that I died of toxic fumes, but I suppose DM-300 is responsible. Odd to see him running around now.
Conclusion -- I would like badges more if they were smaller, and if they did not show up in the middle of the screen where your character is.
Other Conclusion: If you aren't going to let us reset levels until we can get a tier-5 weapon and Plate Armour, perhaps you could increase the rate at which they are generated in the dungeons?
EDIT: Hmmm. looking at my badges, I don't have '3rd boss killed'. So maybe DM-300 didn't die? But in that case, what was the badge I got that distracted me? I had 'death from poison' already, and I don't see 'death from toxic gas'. My badges are: death from poison, death from fire, level 12 reached, all scrolls identified, 2nd boss slain, 150 enemies slain, 2500 gold collected.
So I now believe that DM-300 killed me, but I didn't notice that I was dead because I was distracted by the 'identified all scrolls' badge that I don't think I should have received (or should have received earlier).