Author Topic: Pixel Dungeon (now at v1.7.3)  (Read 513175 times)

gravling

  • Rogueliker
  • ***
  • Posts: 146
  • Karma: +0/-0
    • View Profile
Re: Pixel Dungeon
« Reply #375 on: May 30, 2013, 03:03:10 AM »
Burning the grass does not make dewdrops.  But if you have already found a grassy area which has lots of dewdrops, you can burn all the grass and the dewdrops stick around.  I think this is a bug.

gravling

  • Rogueliker
  • ***
  • Posts: 146
  • Karma: +0/-0
    • View Profile
Re: Pixel Dungeon
« Reply #376 on: May 30, 2013, 05:08:13 AM »
minor bug (?) with dewdrops:

If a room is created with a square that has both a dewdrop and an item on it, the game displays the item.  But if you go pick up that item, you get the dewdrop, and told there is another item there.  I think you should get the item and be told there is another item (dewdrop) there.  Or possibly that you cannot get dewdrops on squares that have an item, as the item absorbs the dew.

irajacobs

  • Newcomer
  • Posts: 39
  • Karma: +0/-0
  • [cat]gmail[dog]com
    • ICQ Messenger - 157251122
    • MSN Messenger - irajacobs@hotmail.com
    • AOL Instant Messenger - irabjacobs
    • Yahoo Instant Messenger - ira_jacobs
    • View Profile
    • fb
    • Email
Re: Pixel Dungeon
« Reply #377 on: May 30, 2013, 10:35:27 AM »
Nuclear Blast:
http://imgur.com/a/VBdPN#C3fVs54
It works just like it says, very cool.

Frost:
http://imgur.com/a/VBdPN#MMvyx3T
Haven't tried throwing one yet, though. 

Why you should buy & save XP potions:
http://imgur.com/a/VBdPN#sYdWz75
I even found one more after that screenshot, while trying to find a transmutation well!

Confirmed that dew drops do appear in grass from:
-Wand of regrowth
-the room that hides you, with plants around the edge

In this same game, I've done all the levels, and I keep retrying 16/11/6 - I have not found a SINGLE well of transmutation, I want to enchant my +9 (will be +10) warhammer!

Edit 2013-05-31: Finally found a transmutation well, after countless replayings of the store levels, and the shitty enchantment I got was Wild :(  Didn't really matter, though, I beat the Dwarf King without even using my weapon, had lots of wands, scrolls, potions, etc :)
« Last Edit: May 31, 2013, 10:41:56 AM by irajacobs »

wilsoros

  • Newcomer
  • Posts: 8
  • Karma: +0/-0
    • View Profile
Re: Pixel Dungeon
« Reply #378 on: May 30, 2013, 07:08:45 PM »
There was just a small update, anyone know what it was? 0.42a ?

irajacobs

  • Newcomer
  • Posts: 39
  • Karma: +0/-0
  • [cat]gmail[dog]com
    • ICQ Messenger - 157251122
    • MSN Messenger - irajacobs@hotmail.com
    • AOL Instant Messenger - irabjacobs
    • Yahoo Instant Messenger - ira_jacobs
    • View Profile
    • fb
    • Email
Re: Pixel Dungeon
« Reply #379 on: May 30, 2013, 08:27:11 PM »
There was just a small update, anyone know what it was? 0.42a ?
Look on the Play Store: "0.4.2a is a hotfix for several bugs"

Septa

  • Newcomer
  • Posts: 15
  • Karma: +0/-0
    • View Profile
Re: Pixel Dungeon
« Reply #380 on: May 31, 2013, 07:48:50 AM »
The Dew drops are really a nice idea to make the begining of the game easier.
It's probably not enough. But the idea is really good.

irajacobs

  • Newcomer
  • Posts: 39
  • Karma: +0/-0
  • [cat]gmail[dog]com
    • ICQ Messenger - 157251122
    • MSN Messenger - irajacobs@hotmail.com
    • AOL Instant Messenger - irabjacobs
    • Yahoo Instant Messenger - ira_jacobs
    • View Profile
    • fb
    • Email
Re: Pixel Dungeon
« Reply #381 on: May 31, 2013, 10:39:39 AM »
The Dew drops are really a nice idea to make the begining of the game easier.
It's probably not enough. But the idea is really good.
They've been changed to only heal 1hp in the early levels.  It does help, the problem is that usually it's a single battle that does tons of damage (like a crab doing a total of 15 damage) rather than spread out over-time.  You could spend your time running around collecting all the dew you left behind, but that costs a lot of food.

Herbrand

  • Newcomer
  • Posts: 39
  • Karma: +0/-0
    • View Profile
    • Email
Re: Pixel Dungeon
« Reply #382 on: May 31, 2013, 01:11:19 PM »
After several attempts I am finally properly set for my first win as a Mage - I'm sitting atop a +4 Plate Armour that I can use, got a nice stack of healing pots, ecc. ecc.

Question: I am about to reset level 6 by killing myself on purpose (with an Ankh); if I drop my possessions on level 5, will they still be there after I resurrect? Will the shop be reset as well, allowing me to buy another Ankh and repeat the cycle?

Veldrin

  • Newcomer
  • Posts: 40
  • Karma: +0/-0
    • View Profile
    • Email
Re: Pixel Dungeon
« Reply #383 on: May 31, 2013, 02:21:43 PM »
Yes, you can.

I've never used this trick until i readed in this tread. Makes the game much more easier... Too much easier. :(

Herbrand

  • Newcomer
  • Posts: 39
  • Karma: +0/-0
    • View Profile
    • Email
Re: Pixel Dungeon
« Reply #384 on: May 31, 2013, 02:43:55 PM »
Yes, you can.

I've never used this trick until i readed in this tread. Makes the game much more easier... Too much easier. :(

Awesome. So as soon as I get an Ankh I can get unlimited Scrolls of Upgrade / Potions of Strength? Beating Goo essentially beats the game.

Veldrin

  • Newcomer
  • Posts: 40
  • Karma: +0/-0
    • View Profile
    • Email
Re: Pixel Dungeon
« Reply #385 on: May 31, 2013, 05:11:23 PM »
Almost. You can't gain much more xp because in upper levels all enemies give 0XP, but more equipment, scrolls, potions, rations... you can save everything in the skull door of the Goo room, and do it again and again.

I don't recommend, makes the game boring, i'm sure. I've do it 1 time and last.

Depth 11 with 22 healing potions, plate armor +4, detection ring +4, strenght 16, Wild longsword +2, tons of other potions and scrolls... and exp level 16.
Too easy= Simply boring :S

wilsoros

  • Newcomer
  • Posts: 8
  • Karma: +0/-0
    • View Profile
Re: Pixel Dungeon
« Reply #386 on: May 31, 2013, 05:25:04 PM »
So I chased a thief who stole my ankh, he went into the store, I killed him.

I had to repurchase my ankh... I'd previously encountered the Skeletons dying in the shop, but I didn't think it was finders keepers!

Is this a new thing? bug?

Thanks



 

irajacobs

  • Newcomer
  • Posts: 39
  • Karma: +0/-0
  • [cat]gmail[dog]com
    • ICQ Messenger - 157251122
    • MSN Messenger - irajacobs@hotmail.com
    • AOL Instant Messenger - irabjacobs
    • Yahoo Instant Messenger - ira_jacobs
    • View Profile
    • fb
    • Email
Re: Pixel Dungeon
« Reply #387 on: June 01, 2013, 07:34:03 AM »
Playing levels 6/11/16 repeatedly using Ankhs does give you a good chance to accumulate potions/equipment, but you can NOT get unlimited Scrolls of Upgrade or Potions of Strength, those are controlled drops.  If you're willing to put in the grinding time, though, you can get unlimited XP potions. 

It does make the game easier, but I don't find it boring, I enjoy the SEARCH for cool stuff :)  Sometimes it's difficult to get enough gold to buy another ankh, so once I get to end-game (level 18-20) if I'm still looking for something, I like to go up to level 11 where there are the berserking gnolls that often drop piles of ~200 gold. 

============

Anything that gets dropped in the shop must be bought back - even a pile of 1gp sells for 10gp, LOL.  This is probably a bug, but it's been in the game since the beginning. 

wilsoros

  • Newcomer
  • Posts: 8
  • Karma: +0/-0
    • View Profile
Re: Pixel Dungeon
« Reply #388 on: June 01, 2013, 02:56:21 PM »
I finally won the game last night ... the warrior definitely seems like the easier of the three classes.  I wish the Rogue had a boost to "searching".  I also wish the Mage had innate magical spells and not only scrolls, perhaps in a future update.

It has been over 20 years ... man that's sad ... since I played a game I enjoyed this much.  Thank you!

Daxmarko

  • Rogueliker
  • ***
  • Posts: 59
  • Karma: +0/-0
    • View Profile
    • Email
Re: Pixel Dungeon
« Reply #389 on: June 01, 2013, 08:15:13 PM »
Hey,what about the inventory editor? I know that you can use it to cheat but I wanted to use it as debuging process,which can be much easer....
Well no....Just no.  :P