Author Topic: Pixel Dungeon (now at v1.7.3)  (Read 513228 times)

gravling

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Re: Pixel Dungeon
« Reply #345 on: May 24, 2013, 02:18:55 PM »
Yesterday I finished the game with a Warrior for the first time! Glaive+7 kicks major ass.

But - Dwarf Warlocks can actually reduce your Strength? As in, - gasp- permanently? I did feel like I should have had one more point there...

Congratulations!

I think you are misremembering your stats.  At any rate, I have never noticed any permanent str loss.

Herbrand

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Re: Pixel Dungeon
« Reply #346 on: May 24, 2013, 02:20:12 PM »
I think you are misremembering your stats.  At any rate, I have never noticed any permanent str loss.

I think this could have happened because I drank my Strength Potion while under the effects of a Weakness debuff? The wiki mentions that you could lose Strength... Watabou, would it be fair to ask you to spill the beans on the matter?

Daxmarko

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Re: Pixel Dungeon
« Reply #347 on: May 24, 2013, 09:13:02 PM »
Mage being such a pain in ass,seriously,very hard to even get to cave level!  :P

gravling

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Re: Pixel Dungeon
« Reply #348 on: May 25, 2013, 05:11:17 AM »
bug:  If a thief steals your ankh, and you kill him in the store, while he is standing on an item that is for sale you have to repurchase the ankh.  I think this will be the case for whatever he steals.  In the store will be a stack with the bottom item whatever the store was selling, then 1 gold coin which you can purchase for 10 gold coins, and the ankh (or whatever was stolen) on top.

If in killing the thief you make him drop a gold coin on an item in the store, this too will be a gold coin that you can buy for 10 gold coins. This is a minor irritant if you wanted to purchase whatever the coin now covers.

I haven't been able to make a skeleton drop an item in a store on some goods to see if it works the same way.  If the shopkeeper gets caught with the exploding skeleton bones, he and his whole store inventory vanish.  I haven't managed to test this with fly potion drops, either.

Daxmarko

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Re: Pixel Dungeon
« Reply #349 on: May 25, 2013, 09:52:52 PM »
Yo! I decided to write bunch of tips!  ;D

*At the start
-Avoid any battles until better equipment,but if you select warrior,then rush for exp!
-Eat only if you start starving!You will have more food then.
-You have bunch of potions and there is a barricade?Stand next to barricade and drink al potions.If you catch on fire,fire will also catch barricade.Then FIREEEEEEEE! run towards nearest water pool! (but if you drink potion of levitation before drinking liquid flame,then wait to effect go away!)
-If you have 3 or more potions same color,its potion of healing.But be carefull!It might be something else...
-Damn these sewer crabs!Avoid them...
-If you get a mystery meat,you can cook it and make delicious steak! :3
-Be sure to identify toxic gas or paralyzing potion before Goo battle,it helps a lot to defeat it!Also,this requesters EXTREME strategy!

*Second type of dungeon
-Buy healing potion first!Its very important to stay alive!And scroll of mapping aswell.
-I never buy Arch,I just dont need it  :P
-When you identify scrolls,do it OUTSIDE of shop,because lullaby and terror can make shopkeeper run away.
-Avoid battles with skeletons and thieves!
-If monster enters the shop (worst case:skeleton),kite it out of the shop before killing it. (its loot can be sold,and that is just annoying)
-Farm healing potions (from Swarm of flies) ,also,try getting Ring of Haggler from thieves.
-If you see gnoll shaman,hide behind the doors and then when he appears,kill him.This is only way to defeat shamans without getting zapped (you might die quickly by being zapped) ,remember,dont show your wand skills,shamans are still stronger than you! (unless you have good armor)

*Cave level
-Same thing for shops,But sell shurikens,they are useless,well,for me,...They deal a very low damage...
-Now,avoid battles.Dont farm bats until you have a weapons that kills quikcly.
-Gnoll brute is carrying loads of coins,kill them from distance,because they can crush you,unless you really have good armor...
-This level contains a lot of goodies,like scrolls of upgrade and potions of str.
-Cave spinners are super annoying!Avoid them...
-Here is a moment,a battle with heavy machinery!Kite it out of water,be carefull,if he rides on inactive trap,he heals. (yeah,yeah,everyone knows this  :-X)
-Its important to have curare darts,they will save your life.Potion of healing are also important,use them wisely..(if you have lower than 40- HP,use it,you might die)

*And now,drawen city!
-Shops are same thing....
-Fight with fire elementals only if you are standing on water.
-Have a backup weapon if monks kicks out first one from your hands,so you dont have to pick it up.
-Warlocks are like shamans,dot he same thing or youre totally dead!
-Avoid golems!They will crush you,even you have very strong armor.
-And at last,drawen king! *sigh* just throw toxic gas and paralyzing potions at him he will die,eventually!  8) EASY!

Thats all...

irajacobs

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Re: Pixel Dungeon
« Reply #350 on: May 27, 2013, 08:33:45 AM »
-Avoid battles with thieves!
-try getting Ring of Haggler from thieves.
haha

Haggler ring is super rare, but very nice if you can get one.

In a recent game, I had 2xRing of haste +2, and a slow wand, and then later a +7 chilling (slowing) glaive.  Getting more actions than the enemies makes a HUGE difference.  I ended up killing myself before buying an ankh (oops) but I'd already completed everything except the boss on 20 anyway :)

Veldrin

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Re: Pixel Dungeon
« Reply #351 on: May 27, 2013, 09:35:56 AM »
Watabou, what about bows and crossbows? Shields? Maybe new classes in the next update?

Daxmarko

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Re: Pixel Dungeon
« Reply #352 on: May 27, 2013, 06:49:53 PM »
-Avoid battles with thieves!
-try getting Ring of Haggler from thieves.
haha

Haggler ring is super rare, but very nice if you can get one.

In a recent game, I had 2xRing of haste +2, and a slow wand, and then later a +7 chilling (slowing) glaive.  Getting more actions than the enemies makes a HUGE difference.  I ended up killing myself before buying an ankh (oops) but I'd already completed everything except the boss on 20 anyway :)

Oh the irony...  :D
I meant that if you get fast weapons and ring of haste so you can kill thieves before they steal something,run away,and skeletons come are like:"You trying to bully him?Why not fight with someone your size...!" Well,thats what I think they are saying...

Also,can someone tell me how he gets to the drawen city with mage class?Because I'm trying to do that but,but,but,imposibru! Dang it...  :-\

gravling

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Re: Pixel Dungeon
« Reply #353 on: May 27, 2013, 09:43:42 PM »
Just won with a mage for the fifth time so here is one way.  There are many ways to win this game, and finding them out is a lot of fun.  But since you asked ...

If on level 1 you do not get a nice armour, or something else fantastic doesn't happen, start over.  A nice armour is a plain scale, a +1 or better plate  and a +2 or better leather.  Getting armour is easy  for mages with the graveyard room, as you can approach the tombstone from the rear and then get max 3 wraiths, one per magic missile.  I've never known the graveyard armour to be cursed, +armour is relatively common.

Don't wear this armour while exploring, as you will starve to death.  Put it on when you see trouble approaching, or before you wake trouble up by blasting it with your mm wand.

If this is +1 plate or better, then upgrade it until you can walk around with it with no penalties.  If this is not, then save your upgrade scrolls.

Goo can still be a problem.  Wear your armour for him even if it is too much for you, as your plan is to zap him from a distance and then not move, so the movement penalty doesn't matter so much.  A scroll of challenge can often be of use here so you can fight him on the square that you want to.  You want to be standing in water, while Goo is not.  When Goo is in water, you should zap him with your wand of lightning if you have one.

Assuming you survive Goo, which is not a certain thing, even with good armour ...

Farm flies for potions.
Buy an ankh.  Commit suicide and make level 6 reset a few times.  You should get a few extra scrolls of upgrade and strength potions this way, but not a whole lot as the game notices and then just stops handing them out.  I've never raised my strength above 15 with this technique.  But this is not what you are looking for.  What you want is a plate armour and a tier-5 weapon -- and 4 scrolls of magic mapping.  The weapons that the skeletons drop are mostly cursed, so just sell those, so you can buy another 500 gp ankh on level 6.  You want a glaive, etc that you just find in a box or on the floor.  Or found in a statue room, assuming that you are well enough supplied with healing potions that this is an option.

When you finally get an armour and/or a tier-5 weapon, start using that pile of upgrade scrolls you have.  If the weapon you have been using is of very low quality -- killing skeletons is difficult -- use them on your weapon, otherwise use them on your armour.  Stop upgrading that item if you reach +5 or if you can wear/wield it with no penalty, and start upgrading the other item -- but specialise here.  You either want to be able to wield the weapon soon, or wear the armour soon, not have both be unusable due to hunger constraints and the dodge penalty.  Better armour is more valuable here than a better weapon assuming your current weapon is something fairly good, such as a +2 spear. 

Save one upgrade scroll for a well of transformation -- and if in your resetting level 6 you create a well of tranformation, use the scroll on it.  You may never seen another one in the whole game ...  Then save this scroll.

Otherwise, things are fairly straightforward. Assuming you do not waste your scrolls of upgrade on weapons or armour you do not intend to use in the dwarf levels, your magician will become a pretty great thumper, and then you just whack things to pieces.

------------

but that is just one way to win.  If you get a ring of evasion you might just enchant the heck out of that, and that has worked for me as well, as I survived the dwarf levels wearing only +2 scale (but a +6 ring of evasion and a +3 ring of haste).  Bring extra healing potions if you plan on doing this, as golems hit hard.
« Last Edit: May 27, 2013, 09:51:07 PM by gravling »

gravling

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Re: Pixel Dungeon
« Reply #354 on: May 27, 2013, 09:49:34 PM »
The last 4 times I have won, I did so with an unenchanted weapon, as there were no wells of transformation in the game.  On the other hand, my dwarf levels had many statue rooms in it.  By the time I get to the dwarf levels, I am uninterested in another weapon, except as a thing to sell, as I have already invested my upgrade scrolls on one I already have.  Could it be possible to change the percentages so that on the dwarf levels you are more likely to run into a well of tranformation and less likely to find a statue room?

Just a thought ...

Over all, I think that the statue rooms and the shadow gardens are a little too common, while the wells are a little too uncommon, but this is only my subjective opinion, of course.

irajacobs

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Re: Pixel Dungeon
« Reply #355 on: May 28, 2013, 05:04:40 AM »
I don't think it's a good idea to fight goo while wearing armor that's too heavy for you.  Yes you get better damage reduction, but he will get more attacks, and you won't be able to back up & dodge when he pumps himself up - that does TONS of damage.

I agree that shadow rooms are too common, because they're pointless to me.  I love the statue rooms, but those statues can be SO tough depending on what they're holding.  Best to kill them from range if you can.

gravling

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Re: Pixel Dungeon
« Reply #356 on: May 28, 2013, 07:47:34 AM »
I don't think it's a good idea to fight goo while wearing armor that's too heavy for you.  Yes you get better damage reduction, but he will get more attacks, and you won't be able to back up & dodge when he pumps himself up - that does TONS of damage.

Not while wearing +3 plate ..  :D

So far I have only managed to beat Goo 3 times while wearing cloth armour - once by also having 5 healing potions (oh joy when flies appear before level 5) and once by having an impressive assembly of wands and a scroll of recharging.  You can still run away when he pumps himself up, as he has to stop doing that to chase you.  Are you fighting him in the room, or in the corridor, or does that not matter for you?

gravling

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Re: Pixel Dungeon
« Reply #357 on: May 28, 2013, 08:35:50 AM »
So, right after I post this I beat Goo again while still in Cloth Armour.  But this char was wearing a ring of haste +4 and had a wand of fire and a wand of lightning, and was wielding a venemous quarterstaff.  One of the very nice things about this game is the number of different, but difficult ways to win.  Keeps me playing long after I thought I would be, at any rate. 

irajacobs

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Re: Pixel Dungeon
« Reply #358 on: May 28, 2013, 08:41:23 AM »
-ring of haste +4
-wand of fire
-wand of lightning
-venemous quarterstaff
You are ridiculously lucky to get all that in 4 levels.

gravling

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Re: Pixel Dungeon
« Reply #359 on: May 28, 2013, 10:35:45 AM »
-ring of haste +4
-wand of fire
-wand of lightning
-venemous quarterstaff
You are ridiculously lucky to get all that in 4 levels.

Indeed, which I why I think you need better armour to defeat Goo.