Author Topic: Pixel Dungeon (now at v1.7.3)  (Read 497087 times)

gravling

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Re: Pixel Dungeon
« Reply #315 on: May 19, 2013, 06:17:44 PM »
I am only who defeated final boss (twice*) of this version of PD (Pixel Dungeon) ?

No.

gravling

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Re: Pixel Dungeon
« Reply #316 on: May 19, 2013, 06:27:05 PM »
Also make sure to identify the scroll of challenge BEFORE floor 3(if possible). Swarm of sewer crab is...nightmare. really.

Alternative proposal #1.  Read scrolls just before going downstairs.  You will waste 1 scroll of magic mapping this way, unless you are a rogue, but do you care?

Alternative proposal #2.  Don't read scrolls until after Goo.  Scrolls that you have which are also sold in the stores are not scrolls of update, and if you have been collecting all the loot on each level, you will nearly always have more scrolls of update than any other scroll.  Save these until you have the weapon, armour or ring that you really want to upgrade a lot.

Daxmarko

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Re: Pixel Dungeon
« Reply #317 on: May 19, 2013, 07:13:19 PM »
Is there campaign thing at roguelike games?Are there mods or modification for rougelike games?
Because thinking that installing a mod in pixel dungeon will allow to add new things that modder wanted to be added in actual game.
Like,I wanted there can be anvils to reforge armor and weapons,why can I just create a mod so I can play with it,but people who dont like my idea will use,for example,other ideas they like....
Actual game will be modded by choice of Watabou,but mods are for those who want something other in game without suggesting too much.
I hope you understand this :)  (I mean by grammar)
Yo,I'm don't know english grammar very well!

Herbrand

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Re: Pixel Dungeon
« Reply #318 on: May 20, 2013, 09:18:18 AM »
Ok, I am seriously pissed right now. I dropped my 43 potions of healing into a well of metamorphosis, and they became ONE (1) potion of invisibility. I had invested a SIGNIFICANT time in this game and I don't know if I want to farm them again. How many do I need to beat the dwarf king again?

Last time I killed him I needed 2.  As far as I am concerned, he is not that tough a monster, compared with the golems you have to kill on your way to his throneroom, for instance.  Of course I had +6 plate at the time ...

Thank you - indeed I just needed two potions myself; I farmed back 12 of them, but it proved to be a superfluous measure.

Herbrand

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Re: Pixel Dungeon
« Reply #319 on: May 20, 2013, 09:20:42 AM »
double post.

Daxmarko

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Re: Pixel Dungeon
« Reply #320 on: May 20, 2013, 12:52:20 PM »
Got inspired so I made music:
https://soundcloud.com/dax-marko/temple-calls
Its about fall of Drawen civilization.The survivors (at golem outbreak?) are making music using their traditional instruments,like bells,drums,and that...Hitting metal plates with stick...Imagine like that.

ShamblerDK

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Re: Pixel Dungeon
« Reply #321 on: May 21, 2013, 12:45:25 AM »
I have killed countless hours of boredom playing this game. For me, the difficulty is just right, and the gameplay is amazing!

I don't usually make it past The Goo on level 5, but I do like a challenge :P

Daxmarko

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Re: Pixel Dungeon
« Reply #322 on: May 21, 2013, 11:49:21 AM »
Ok, I am seriously pissed right now. I dropped my 43 potions of healing into a well of metamorphosis, and they became ONE (1) potion of invisibility. I had invested a SIGNIFICANT time in this game and I don't know if I want to farm them again. How many do I need to beat the dwarf king again?

Healing potions?NONE!
Use toxic gas and paralysis potion!And then enjoy watching the king suffering from toxic.  8)

Herbrand

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Re: Pixel Dungeon
« Reply #323 on: May 21, 2013, 11:53:07 AM »
Ok, I am seriously pissed right now. I dropped my 43 potions of healing into a well of metamorphosis, and they became ONE (1) potion of invisibility. I had invested a SIGNIFICANT time in this game and I don't know if I want to farm them again. How many do I need to beat the dwarf king again?

Healing potions?NONE!
Use toxic gas and paralysis potion!And then enjoy watching the king suffering from toxic.  8)

He, nice tactic! However, I eventually backtracked, re-farmed a stack and won the game (as a Rogue). I am now winning with a Warrior - farming for a decent weapon, as all I have is a tier-3... I got a WarHammer, but I am waiting for a tier 4-5 that already come AT LEAST pre-enchanted to +1/+2 - I have 8 scrolls of Upgrade stashed up and I'm gonna need some serious firepower for the DM-300...

watabou

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Pixel Dungeon 0.4.1
« Reply #324 on: May 21, 2013, 01:06:09 PM »
Pixel Dungeon 0.4.1 released! Here is the list of changes from Google Play:
  • Added: Ring of Resistance
  • Added: Statue Room
  • Added: Catalogus (accessible from the character window)
  • Changed: Scroll of Remove Curse also removes Weakness
  • Changed: Weakness is buffed
  • Changed: Flying mobs and levitating hero cannot be rooted
  • Changed: Decelerating weapon is renamed to Chilling weapon
  • Changed: Wands can be transformed in a Well of Transmutation
  • Changed: Enchanted weapons are less common now
  • Fixed: Several bugs fixed
and more...

gravling

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Re: Pixel Dungeon
« Reply #325 on: May 22, 2013, 04:31:08 AM »
Ok, I am seriously pissed right now. I dropped my 43 potions of healing into a well of metamorphosis, and they became ONE (1) potion of invisibility. I had invested a SIGNIFICANT time in this game and I don't know if I want to farm them again. How many do I need to beat the dwarf king again?

Healing potions?NONE!
Use toxic gas and paralysis potion!And then enjoy watching the king suffering from toxic.  8)

He, nice tactic! However, I eventually backtracked, re-farmed a stack and won the game (as a Rogue). I am now winning with a Warrior - farming for a decent weapon, as all I have is a tier-3... I got a WarHammer, but I am waiting for a tier 4-5 that already come AT LEAST pre-enchanted to +1/+2 - I have 8 scrolls of Upgrade stashed up and I'm gonna need some serious firepower for the DM-300...

With a +6 war hammer, I needed 0 healing potions for DM-300.  Just so you know ...

gravling

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Re: Pixel Dungeon
« Reply #326 on: May 22, 2013, 04:32:02 AM »
Thank you for the new release, watabou.  What a nice surprise this morning!

Veldrin

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Re: Pixel Dungeon
« Reply #327 on: May 22, 2013, 08:16:19 AM »
Thanks for the update, Watabou. I would like to ask you a couple of suggestions...

Yesterday, fighting the Dwarf King, I was surrounded by four or five skeletons, and when I attacked, had just filling over 3/4 of the screen with text such as "failure skeleton, skeleton fail" and so on. It is a detail that should fix, because it's very annoying.

And another detail less important, as you have designed the various rooms of treasure, you could do that when you step into a treasure room type library, appears a text "You find a hidden library!" and the same with the other rooms of treasure.

The best of this update has been "catalogus" Thanks!

Herbrand

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Re: Pixel Dungeon
« Reply #328 on: May 22, 2013, 08:24:40 AM »
Thank you very much for the update!

I have another question for you guys (I am still playing on 4.0): I have been farming skellies for a while now, I am level 16 and have 8 scrolls of upgrade stockpiled, and I wanted to start with a decent weapon before taking on DM-300. Now, the last 20 weapons that have been dropped were either cursed or normal, with a few weapons having enchantment but no (or negative) bonus. Am I just being incredible unlucky here, or skeletons cannot drop +something weapons?

Worse case scenario, I will just take a regular warhammer or glaive next time one drops - I sold the last ones I got.

Also, the shopkeeper disappeared when I cast lullaby in the shop...?

Veldrin

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Re: Pixel Dungeon
« Reply #329 on: May 22, 2013, 10:23:39 AM »
Well, I think you're quite unlucky. It is not common, but sometimes the skeletons leave any weapons +1 or so ...

Oh, another idea I do not know if you look good, maybe it is more difficult to implement:
Toxic gas and paralyzing gas are the color of the potion that plays in that game. So a smart player who steps toxic gas trap and red skulls appear, it may mean that your red potion gas is toxic, and the same with the paralyzing gas white and ivory potion is unidentified .

Another thing he said a partner and which I subscribe: poison traps in the first levels are too deadly. When you have no healing potions or do not know which one is, a trap of those kills you with half of the points, and you can not heal or do anything, it's frustrating and unfair (Hard not a problem, unfair yes XD)