Author Topic: Pixel Dungeon (now at v1.7.3)  (Read 513294 times)

gravling

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Re: Pixel Dungeon
« Reply #330 on: May 22, 2013, 05:21:40 PM »
Watabou, can you please provide a more detailed explanation of how the ring of resistance is supposed to work?  I found a +2 ring, enchanted it to +4, but the elecricity, fire and toxic gas traps seemed to be working when I stepped on them.  Does the ring does reduce the damage you take?  Or, weird thought, does a +1 ring protect against trap type X (say poison) while a +2 ring is worthless against poison but protects against trap type Y (say fire) and so on?

Finding this out through experiementation seems a bit hazardous.  ;)

gravling

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Re: Pixel Dungeon
« Reply #331 on: May 23, 2013, 07:57:41 AM »
Sometimes the shopkeeper has too many items to fit one per floor tile.  Then they are stacked, but you can only see the top item with the '?' button.  When the ankh is one of the bottom items, this is very annoying.  I ended up buying one on level 11 instead of level 6 due to this today.

Herbrand

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Re: Pixel Dungeon
« Reply #332 on: May 23, 2013, 08:10:43 AM »
I farmed 20 more weapons from the skellies. None of them was +1 or more.
I give up - I will just take the next non-cursed tier-5 weapon that drops and will enchant it from the grounds up.

Is this because my level is too high compared to the dungeon level, I wonder...?

watabou

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Re: Pixel Dungeon
« Reply #333 on: May 23, 2013, 12:00:51 PM »
Watabou, can you please provide a more detailed explanation of how the ring of resistance is supposed to work?  I found a +2 ring, enchanted it to +4, but the elecricity, fire and toxic gas traps seemed to be working when I stepped on them.  Does the ring does reduce the damage you take?  Or, weird thought, does a +1 ring protect against trap type X (say poison) while a +2 ring is worthless against poison but protects against trap type Y (say fire) and so on?

Finding this out through experiementation seems a bit hazardous.  ;)
+1 Fire
+2 Fire, Toxic gas
+3 Fire, Toxic gas, Poison
+4 Fire, Toxic gas, Poison, Electricity

Resistance to some element reduces the damage, but doesn't cancel the effect itself. For example, if you step on a burning tile while wearing Ring of Resistance+4, you will catch fire, but the damage will be reduced by 50% on average.

IMPORTANT: currently Ring of Resistance+5 and higher doesn't work at all. It's a bug and it will be fixed in the next update.

watabou

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Re: Pixel Dungeon
« Reply #334 on: May 23, 2013, 12:08:53 PM »
I farmed 20 more weapons from the skellies. None of them was +1 or more.
I give up - I will just take the next non-cursed tier-5 weapon that drops and will enchant it from the grounds up.

Is this because my level is too high compared to the dungeon level, I wonder...?
Weapons dropped by Skeletons are worse on average. They can be +1 and higher, but the chances are low.

Aron0621

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Re: Pixel Dungeon
« Reply #335 on: May 23, 2013, 04:34:15 PM »
...er ,What happens if I get hit by the animated statue wielding weapon with grim enchantment?
Possibilities:
1. You die. Game over!
2. No effect.
3. They don`t have weapon with that enchantment.

wilsoros

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Re: Pixel Dungeon
« Reply #336 on: May 23, 2013, 05:12:50 PM »
The latest update seems to make hunger increase if you're wearing overloaded weapons and armor.  I know watabou said previously that it would make you move slower, and that could make it seem like hunger increased, but I've several times now, fed, gotten the icon gone, taken a few steps and boom, hungry again.  So if this hasn't changed, then I'm just imagining it.

People mention farming Health Potions ... how do you do that?

Another effect I've seen a few times since the new patch is a trap room, where I need to figure out which pot levitates me, then gives me a key, to a crypt (ok with invisibility if I didn't break it trying to burn or levitate) or a statue room (is it doable on level 1? or do you have to return).

the point of my comment is that after jumping hoops to get fat lootz, I get nothing.  It's just not much fun, and seems to keep happening.  Overall the game is TRULY amazing, thank you!

Mal

Veldrin

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Re: Pixel Dungeon
« Reply #337 on: May 23, 2013, 05:53:58 PM »
Quote
People mention farming Health Potions ... how do you do that?

Killing swarms of flies.

watabou

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Re: Pixel Dungeon
« Reply #338 on: May 23, 2013, 06:51:28 PM »
...er ,What happens if I get hit by the animated statue wielding weapon with grim enchantment?
Possibilities:
1. You die. Game over!
2. No effect.
3. They don`t have weapon with that enchantment.
1
That's why it makes sense to examine the statue before attacking it

gravling

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Re: Pixel Dungeon
« Reply #339 on: May 24, 2013, 06:34:07 AM »
Quote
People mention farming Health Potions ... how do you do that?

Killing swarms of flies.

Do this barehanded, or with a tier-1 weapon.  Otherwise they die too quickly before they have a chance to become a really big swarm.  You want to be wearing good armour for this trick, if you can.  Otherwise watch your health very carefully, as it is embarassing to die from a swarm of flies when you have 4 perfectly good healing potions already in your backpack ...
« Last Edit: May 24, 2013, 06:42:34 AM by gravling »

gravling

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Re: Pixel Dungeon
« Reply #340 on: May 24, 2013, 06:37:14 AM »
Watabou, can you please provide a more detailed explanation of how the ring of resistance is supposed to work?  I found a +2 ring, enchanted it to +4, but the elecricity, fire and toxic gas traps seemed to be working when I stepped on them.  Does the ring does reduce the damage you take?  Or, weird thought, does a +1 ring protect against trap type X (say poison) while a +2 ring is worthless against poison but protects against trap type Y (say fire) and so on?

Finding this out through experiementation seems a bit hazardous.  ;)
+1 Fire
+2 Fire, Toxic gas
+3 Fire, Toxic gas, Poison
+4 Fire, Toxic gas, Poison, Electricity

Resistance to some element reduces the damage, but doesn't cancel the effect itself. For example, if you step on a burning tile while wearing Ring of Resistance+4, you will catch fire, but the damage will be reduced by 50% on average.

IMPORTANT: currently Ring of Resistance+5 and higher doesn't work at all. It's a bug and it will be fixed in the next update.

Thank you for the more detailed explanation.

Ah, I see, I found a ring of +3, tried it on electricity, (failed) and enchanted it twice to +5 and tried it on many things and those failed as well.  Personally I would like it better if the +1 enchantment was for Poison.  No protection for paralysis traps?
« Last Edit: May 24, 2013, 06:40:59 AM by gravling »

gravling

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Re: Pixel Dungeon
« Reply #341 on: May 24, 2013, 06:40:13 AM »
...er ,What happens if I get hit by the animated statue wielding weapon with grim enchantment?
Possibilities:
1. You die. Game over!
2. No effect.
3. They don`t have weapon with that enchantment.

3. is wrong, as I have found seveal with them already. 

watabou

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Re: Pixel Dungeon
« Reply #342 on: May 24, 2013, 12:00:23 PM »
Sometimes the shopkeeper has too many items to fit one per floor tile.  Then they are stacked, but you can only see the top item with the '?' button.  When the ankh is one of the bottom items, this is very annoying.  I ended up buying one on level 11 instead of level 6 due to this today.
It will be fixed in the next update.

Herbrand

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Re: Pixel Dungeon
« Reply #343 on: May 24, 2013, 02:00:58 PM »
Yesterday I finished the game with a Warrior for the first time! Glaive+7 kicks major ass.

But - Dwarf Warlocks can actually reduce your Strength? As in, - gasp- permanently? I did feel like I should have had one more point there...

gravling

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Re: Pixel Dungeon
« Reply #344 on: May 24, 2013, 02:14:13 PM »
Sometimes the shopkeeper has too many items to fit one per floor tile.  Then they are stacked, but you can only see the top item with the '?' button.  When the ankh is one of the bottom items, this is very annoying.  I ended up buying one on level 11 instead of level 6 due to this today.
It will be fixed in the next update.

Thank you.