Most important changes:
- rare items, unique items and potions (except the ones you have bought already in a shop) have to be identified
- 2 new monster abilities: "heal" and "weaken"
- new tiles for several monsters in graphical big tile mode (antbee, cavebat, watchdog, ghost, holetoad, medusa, nightmare, undead) --> Thanks to Mingos for creating them!
- in graphical mode, a health bar is shown above attacked monsters, indicating remaining HP
- in ASCII mode, the color of monsters indicates their health