Hello again guys
Yes it's been a while since I posted here. I have been less involved with Roguelike-ing lately, and the game has been put on hold since December. I put a lot of effort in it last year with big and frequent updates. For the most part it has been great fun, but lately it has begun to feel more like doing a second job. Speaking of which, I actually got a job in software engineering thanks to this game, which is pretty awesome and more than I thought I would ever get from it. The problem is that it doesn't work out for me to program the whole day, then go home and program the game in the evening. I find it unhealthy, both physically and mentally.
I may continue some day - and I hope I do - since I have so many ideas I want to make real. There are some short-term stuff that needs fixing as well, like the bugs mentioned in this thread. But at the moment I just don't have the motivation. I'm simply burnt out. Working on this game is now not a source of joy, but a source of stress, and that's pretty terrible for a hobby. If someone told me they want to take over the development, I would gladly hand over the source code.
With that said, I would still love to participate in a radio show about the game. I'm happy and proud with how the game itself has turned out.
*EDIT*
the discussion page on your page seems to have vanished. On purpose?
No it's still there. It's just that Wikispaces changed the layout (for worse). The discussion page can be found in the top-right corner (the icon is two overlapping quote bubbles)
Standing on a corpse does not allow it to rise again. - Not sure if this is intended behavior but I exploit it a lot.
It's a feature. A little silly, but I think it's strategically fun. Sometimes you have to consider standing in a worse position to keep a zombie down during a fight.
Also, you almost won the game. Those Hunting Horrors are almost impossible to beat by normal means, but they only exist for the last two levels. Too bad you didn't use that descent scroll.