Recent Posts

Pages: [1] 2 3 ... 10
2
Hello, big kudos and big thank you for this awesome game!!

Thanks - I hope you enjoy it.
3
"He followed me home, can I keep him?"
In the next update (probably coming September 1st), yes you can! You'll be able to permanently recruit residents and animals to live at your tower to go on heists with you or work around the tower.



4
Traditional Roguelikes (Turn Based) / Re: Z-Angband 06 Machete Edition updated
« Last post by Jose Machete on August 15, 2025, 10:14:55 AM »
Hello my fellow Roguelikers,
Updated current version of this humble Variant is 0.6i, available on my itch.io:

https://jose-machete.itch.io/z-angband-06me

Getting more and more refined, with improved gameplay and less bugs with every update :)
Check it out, either you are a Vanilla Angband or a Variant lover!

Thank you for downloading and playing it :) Much appreciated.
5
Hello, big kudos and big thank you for this awesome game!!
6
Version 3.3.1 of BOSS is now available for Windows, Linux, and macOS from the BOSS home page: https://80.style/#/plunderbunny/boss/introduction.

This is a minor update. The only significant change is that the game now uses more colours (256 instead of 16).

Important notes:
- Save games from all previous versions are not compatible with version 3.3 - if you have a 3.0, 3.1, or 3.2 game in progress, you should finish it before installing version 3.3.1. The High-score file and settings file from older versions are compatible with the new version.
- Filters from previous versions are not compatible with version 3.3.x onwards. You can download updated pre-defined filters from the Boss home page.
- On macOS 15 (Sequoia), the administrator is now required to approve the execution of BOSS the first time it is run. Please refer to the instructions on the macOS BOSS download page.
- On Windows, the Windows Defender SmartScreen may prevent BOSS from executing the first time it is run. Please refer to the instructions on the Windows BOSS download page.
7
Design / Re: [Article Series] Creating an MMO Roguelike
« Last post by emmataylor on August 02, 2025, 03:27:02 AM »
Great insights on world scaling – totally agree that too large a world can ruin the sense of community. Looking forward to the next part!
8
Player's Plaza / Re: Roguelike humor funbook
« Last post by saphire on August 02, 2025, 03:21:10 AM »
This is brilliant! Love the mix of lore, laughs, and hic light-heartedness. Tangaria just became my favorite tavern between dungeon runs.
9
Preview Release 6: It's a Curse has been released.

Highlights:
  • Added level 4 spells.
  • You now start at level 2  in your major arcana.
  • Tweaks to spell stats and upgrades.
  • Expansion of corruption system, adding mutations instead of flat modifiers.
  • Adding Mutant starting ancestry.
  • Added more item enchantments, including curses. Cursed artifacts have a negative enchantment and an extra positive enchantment compared to normal artifacts of their type.
  • Wizard Tower ruins added as a map type.
  • Added a new faction.
  • More interactions with wizards in towers, missions available from Wizard faction.
  • Can now sell luxury items to Vampire faction and can become Authorized to visit vampire crypts. Vampire faction teaches Bloodletting skill, which lets you drain blood from corpses.

Full changelog at https://weirdfellows.itch.io/wizard-school-dropout/devlog/962524/release-preview-6-its-a-curse, game itself available at https://weirdfellows.itch.io/wizard-school-dropout
10
Thanks Jeff! Excited to dive into the new content in v1.61.08, really appreciate your continued work on Caverns of Xaskazien II!
Pages: [1] 2 3 ... 10