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Early Dev / Re: Wizard's Peril: A Spellcasting Roguelike
« on: April 09, 2013, 10:25:32 AM »
This game is pretty awesome. I look forward to seeing it progress!
Do you have a blog I could follow? Or do you plan on using the "New Roguelike Releases" feature on the RogueBasin?
Feedback wise, right now I'm on the second floor, and the blue walls with the brown floors make things a little rough on the eyes.
Could you maybe add some sort of auto-targeting?
Also, a way to change the number for spells would be great. I'd like to be able to put my offensive spells first, and my sustains at the end.
Do you have a blog I could follow? Or do you plan on using the "New Roguelike Releases" feature on the RogueBasin?
Feedback wise, right now I'm on the second floor, and the blue walls with the brown floors make things a little rough on the eyes.
Could you maybe add some sort of auto-targeting?
Also, a way to change the number for spells would be great. I'd like to be able to put my offensive spells first, and my sustains at the end.