Excited to announce the initial release of my new roguelike, Wizard School Dropout! Available for Windows and Linux, currently for free:
https://weirdfellows.itch.io/wizard-school-dropoutYou left wizard school in disgrace. Cast out of magical society, you have only one option to pay off your exorbitant student loans: crime.
Using the unlicensed but probably mostly safe portal generator you found in a mysteriously abandoned tower, go on heists where you infiltrate and steal from the rich and powerful.
Wizard School Dropout is a magic-focused, turn-based traditional roguelike featuring lots of environmental interaction and spell combinations for a wide variety of playstyles. Do you want to go in loud, blowing holes in the walls with fireballs and incinerating everyone who stands in your way, teleport into and out of safety, or just waltz in and use mind powers to make the guards forget you were even there?
Features- Magic-focused gameplay with a wide variety of spells that can be upgraded and customized.
- Large amount of environmental interactions and effects. Light furniture on fire, freeze water to walk across it, spill all sorts of dangerous chemicals on the floor.
- Short heists and "dungeons" within a longer-term game: "coffeebreak" style gameplay mixed with a longer campaign.
- Varied playstyles. Blast everyone who stands in your way or sneak through in magical darkness. Terrify guards away or freeze them solid, Turn your enemies against each other or summon powerful creatures to do your bidding for you.
- Customize and upgrade your wizard tower and recruit people and monsters to follow you on missions or perform jobs in the tower.
Other Things You Can Do- Study magic books, artifacts, or materials in order to improve your spells and gain new abilities
- Become corrupted by forbidden knowledge and curses, or addicted to vampire blood
- Increase your magic power through insights gained from dreams
- Smoke hookah with and befriend chill wizards
- Trade secrets with cats
- Manufacture and sell magical drugs to decadent nobles, or harvest blood from monsters or other wizards to sell to vampires
- Start a cult
- Build an army of automatons and golems.
Current StatusThe game is fully playable and winnable at this point, but still in development and much more content is planned.
Currently features five magic types: Air, Death, Earth, Fire, and Water, and four location types: Wizard's Towers and Corrupted Towers (with variants for each magic type), Mansions, and Vampire Crypts.
UPDATE 3/1/25: Air magic is now available!
UPDATE 5/1/25: Mansions have been added as a location type, and the faction system has been expanded!
UPDATE 5/30/25: Your tower can now be repaired, and new rooms built.
UPDATE 8/1/25: Added level 4 spells, overhauled and expanded corruption system and item enchantments/curses, added Wizard Tower Ruins map type, and more.
UPDATE 9/1/25: Added recruitment of permanent residents at your wizards tower who can follow you into battle or work jobs at the tower for various bonuses.
Update 10/1/25: Added the ability to take and ransom prisoners, expanding resident morale, added multiple floors to home tower, and allowed managing follower equipment.
Update 10/31/25: Added Earth spells, changes to learning recipes, mechanical recipes and workshop, buildable automatons, and basically nothing Halloween-themed despite the release date.
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