« on: October 30, 2023, 11:17:56 AM »
https://www.trianglewizard.com/Triangle Wizard 2 is the sequel to 2008's Triangle Wizard. Triangle Wizard 2 stays true to the gameplay of its parent but features updated graphics and a less obtuse interface. It is a realtime roguelite combining an ASCII character art style to represent creatures but normal graphical effects for spells and the environment. The player's character is a wizard represented by a triangle.
The main inspiration for Triangle Wizard, and thus Triangle Wizard 2, is the first iteration of Diablo. Like Diablo it features a deep dungeon delve through randomized levels, with obscure shrines and randomly generated items. The ultimate goal is to travel to the lowest level in Castle Everdoom and confront the Nameless One, an ancient evil whose influence is increasingly darkening the land (although alternative endings and goals are possible). Along the way the player will encounter many different monsters, traps, and bosses. If the player dies their corpse may return to haunt (or help) future adventurers.
There are many different races and classes to play. And in addition there is a advanced deity system with unique boons and curses. A player can further customize their character with gameplay altering talents. New in Triangle Wizard 2 is that race, class, and deity options slowly unlock during play.
There is a particular focus on interaction with the environment. Walls can be destroyed (sometimes revealing hidden rooms), water and lava can affect and be affected by magic, and knocking creatures into spikes hurts them, etc. There are also interactions between spells allowing one, for example, to counter or reflect spells.
Happy 15th Triangle Wizard Day everyone! It is hard to believe that the original game is already a decade and a half old. And with this milestone we also have the official release of Triangle Wizard 2. After 5 years of development, the sequel sees the light!
Written in C# and using the Unity game engine it is more modern, and releases on Windows, Linux, and Mac. Apart from various quality of life upgrades, it is mostly a faithful recreation of Triangle Wizard 1, but there is also some new content to discover!
Although I did a lot of testing, it is a new game, so there are probably still a few bugs. If you encounter any, please let me know! Also let me know whether the game runs fine on Linux and Mac. I do not have access to a Linux or Mac computer, so I am unable to test these builds myself. Finally, please report any frame rate issues, it is hard to determine system requirements, but I could release a build with reduced graphical demands if needed.
Happy (and good luck) exploring the renovated Castle Everdoom!
« Last Edit: July 14, 2024, 08:44:14 PM by getter77 »
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training