Author Topic: Goblin Dungeon  (Read 6905 times)

cj

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Goblin Dungeon
« on: May 17, 2016, 12:42:23 PM »
Hi everyone,

I'm working on a rogue-lite and I'd love to get some feedback on it in its early form.



Goblin Dungeon is a coffee-break RPG featuring scenarios that consist of five dungeon levels of increasing difficulty, culminating with a showdown with a boss monster. The player controls a party of four brave adventurers from different character classes, offering various ways of completing levels. Characters gain Xp and spend them on stat and skill upgrades, such as spell unlocks. Vanquished enemies leave behind loot such as weapons and armour that greatly increase the heroes' chances of survival.

The game is played out in real time, but a turn-based mode is under consideration. Cooperative multiplayer is a possibility in the future.

The beta version can be download here: http://www.indiedb.com/games/goblin-dungeon/downloads/

- Procedurally generated dungeons - no two playthroughs are ever the same
- Control a team of up to four adventurers
- Many and varied monsters to fight
- Gain experience, and improve your characters' stats
- Unlock new characters to play
- Loads of loot and items to discover and use
- Dodge traps and hazards

I'd really appreciate any feedback, either here or by email: goblindungeon@gmail.com

Website: www.goblindungeon.com

Thanks
Chris

Lord_Mork

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Re: Goblin Dungeon
« Reply #1 on: June 15, 2016, 07:31:46 PM »
Are the ROTMG sprites temporary?

Tilded

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Re: Goblin Dungeon
« Reply #2 on: June 17, 2016, 04:31:29 PM »
These sprites were made by Oryx for a game jam where RotMG was created. The originals are free, while some later ones made for RotMG are proprietary.

Pavel Provotorov

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Re: Goblin Dungeon
« Reply #3 on: July 08, 2016, 09:38:45 PM »
Great game. Any new updates coming ?  :)