Hi everyone,
I'm working on a rogue-lite and I'd love to get some feedback on it in its early form.
Goblin Dungeon is a coffee-break RPG featuring scenarios that consist of five dungeon levels of increasing difficulty, culminating with a showdown with a boss monster. The player controls a party of four brave adventurers from different character classes, offering various ways of completing levels. Characters gain Xp and spend them on stat and skill upgrades, such as spell unlocks. Vanquished enemies leave behind loot such as weapons and armour that greatly increase the heroes' chances of survival.
The game is played out in real time, but a turn-based mode is under consideration. Cooperative multiplayer is a possibility in the future.
The beta version can be download here:
http://www.indiedb.com/games/goblin-dungeon/downloads/- Procedurally generated dungeons - no two playthroughs are ever the same
- Control a team of up to four adventurers
- Many and varied monsters to fight
- Gain experience, and improve your characters' stats
- Unlock new characters to play
- Loads of loot and items to discover and use
- Dodge traps and hazards
I'd really appreciate any feedback, either here or by email: goblindungeon@gmail.com
Website:
www.goblindungeon.comThanks
Chris