v2.0 (Major Release):
* Many graphical improvements and additions, including particle effects, lighting, texturing and anti-aliasing
* Torches and orbs glow light, and you can now sneak in the shadows at night
* Night options (e.g. always/never/cycle nighttime)
* New "protect item" job -- everyone is after you, can you survive?
* Changed the storyline to more accurately portray my original intention
* Strong attackers can now destroy trees and walls to get to you!
* Now your player slides along walls to make moving in tight quarters easier
* Increased the size of Information Window
* Now the Earth's Crystal's direction will be revealed at the completion of every job
* Item's tab will now be properly named "Store" or "Pile", depending on what you are looking at
* Item's tab now displays number of items listed
* Added an option on the game's menu to show/hide the messages window
* Now every zone that could have a zone entrance, does
* Labels now exist for common armor types listed on the Item's tab
* Now the last window position is saved and restored upon restarting 3069
* BALANCING: Slightly reduced the sell-back rate on items
* BALANCING: Programming is now more difficult to accomplish successfully
* BUG FIXED: Messages being lost when closing the messages window
* BUG FIXED: Killing/damaging yourself in a liquid caused faction changes
* BUG FIXED: Could not teleport into liquids
* BUG FIXED: Could walk through walls/trees next to liquids
* BUG FIXED: Jobs had level 0 targets
* BUG FIXED: You could not destroy terrain job targets in a town
* BUG FIXED: Target was not refreshed when dropping an item
* BUG FIXED: Invisibility was unreliable when attacking a friendly target
* BUG FIXED: Could not pickup items that were on a just destroyed/mined target
* BUG FIXED: Job item was not detected as a job item if you were holding it when reloading 3069
* BUG FIXED: Some mixed ETU's recharge cost were negative
* BUG FIXED: Cave passages were being replaced by ruins and floors
* BUG FIXED: Liquids were being generated and spread on zone borders without slowing effects
Who doesn't love a substantial update?
http://sites.google.com/site/free3069/Story