Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.That thing people usually skipAn unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.DescriptionBy playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.The entire game is procedural so you won't find items/enemies in the same place each time you play.Features Procedural dungeons Procedural weapons Boss encounters Quests 3 Difficulty levels Permadeath - Once you die, game over man, game over! Shop - buy and sell items/weapons Leaderboards - compare your Adventure points with the community
v1.0.1 Moving the cursor now highlights the tile under the mouse Tweaked game cursor to be easier to know where we are pointing Inventory/Store how highlights corresponding slot when cursor is over Keyboard can now open treasure chests Keyboard can now use Quest Stones/ Recovery Shrines Fixed some typos (thanks for the reports) Fixed bug where Purchasing Items would not count to Statistics Keys can be stacked
1.0.5 Added “Key Binding” option under Options on start menus Fixed Doors Unlocked statistic bug1.0.4 Tweaked Loot Drop, should balance a bit more the drops [Only in Beta Branch] - I'll put this on the regular one once I get a bit of feedback on this Fixed bug where some chests could require the final "Skull Key" Fixed bug where Graphic options could crash if it fails to detect resolutions (you can still select window/fullscreen this way) Fixed vanishing Equipment Bug when equipping with Right Click Food/Drink now shows recovery points in integer values (14HP instead of 14.0HP) Spell-book is how a bit taller and has some hover effects for easier navigation Illusions no longer affects hero if within radius Increased Patch Wound mana cost Current HP now displays in 3 different colors, Red < 20% health, Yellow < 40% health or White >=40% health If hero can't use a weapon the label will display the necessary Skill Requirement Fix issue were learning "Weapon Handling" while holding the type of weapon would not remove "Unprepared"1.0.3 Fixes crashing bug when completing Quests (let me know if this still happens) Fixed empty Shopkeeper bug when using KB1.0.2 Fixed crashed caused by bumping into Fountains Fixed reversed Abilities list/Keyboards Bindings Equipment Power now shows in integer numbers (internal math is intact) Bumping into shopkeepers with Keyboard opens the Store Can use bookshelves with Keyboard User position is displayed in red on Leaderboards Fixed issue of infinite “Key X Required” when using keyboard