Author Topic: Quest of Dungeons (now at v1.0.5) $  (Read 2670 times)

getter77

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Quest of Dungeons (now at v1.0.5) $
« on: March 27, 2014, 03:43:33 PM »
Win/Mac/iOS

http://store.steampowered.com/app/270050/
http://www.questofdungeons.com/

$4.99

Quote
Quest of Dungeons is a turn based dungeon crawler game featuring a good old 16-bit retro artistic look.

That thing people usually skip
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.

Description
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.

Features

    Procedural dungeons
    Procedural weapons
    Boss encounters
    Quests
    3 Difficulty levels
    Permadeath - Once you die, game over man, game over!
    Shop - buy and sell items/weapons
    Leaderboards - compare your Adventure points with the community


Quote
v1.0.1

    Moving the cursor now highlights the tile under the mouse
    Tweaked game cursor to be easier to know where we are pointing
    Inventory/Store how highlights corresponding slot when cursor is over
    Keyboard can now open treasure chests
    Keyboard can now use Quest Stones/ Recovery Shrines
    Fixed some typos (thanks for the reports)
    Fixed bug where Purchasing Items would not count to Statistics
    Keys can be stacked
« Last Edit: April 01, 2014, 12:07:58 PM by getter77 »
Brian Emre Jeffears
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awake

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Re: Quest of Dungeons (now at v1.01) $
« Reply #1 on: March 28, 2014, 03:19:02 PM »

getter77

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Re: Quest of Dungeons (now at v1.01) $
« Reply #2 on: March 28, 2014, 04:18:49 PM »
I badly needed a laugh today.

Well, everybody has to be confronted with something new to learn at some point.
Brian Emre Jeffears
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getter77

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Re: Quest of Dungeons (now at v1.0.4) $
« Reply #3 on: March 30, 2014, 12:05:08 PM »
v1.0.5

Quote
1.0.5

    Added “Key Binding” option under Options on start menus
    Fixed Doors Unlocked statistic bug

1.0.4

    Tweaked Loot Drop, should balance a bit more the drops [Only in Beta Branch] - I'll put this on the regular one once I get a bit of feedback on this
    Fixed bug where some chests could require the final "Skull Key"
    Fixed bug where Graphic options could crash if it fails to detect resolutions (you can still select window/fullscreen this way)
    Fixed vanishing Equipment Bug when equipping with Right Click
    Food/Drink now shows recovery points in integer values (14HP instead of 14.0HP)
    Spell-book is how a bit taller and has some hover effects for easier navigation
    Illusions no longer affects hero if within radius
    Increased Patch Wound mana cost
    Current HP now displays in 3 different colors, Red < 20% health, Yellow < 40% health or White >=40% health
    If hero can't use a weapon the label will display the necessary Skill Requirement
    Fix issue were learning "Weapon Handling" while holding the type of weapon would not remove "Unprepared"

1.0.3

    Fixes crashing bug when completing Quests (let me know if this still happens)
    Fixed empty Shopkeeper bug when using KB

1.0.2

    Fixed crashed caused by bumping into Fountains
    Fixed reversed Abilities list/Keyboards Bindings
    Equipment Power now shows in integer numbers (internal math is intact)
    Bumping into shopkeepers with Keyboard opens the Store
    Can use bookshelves with Keyboard
    User position is displayed in red on Leaderboards
    Fixed issue of infinite “Key X Required” when using keyboard
« Last Edit: April 01, 2014, 12:08:27 PM by getter77 »
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training