Hey I am Halvor G.
I've just finished my bachelor's degree in informatics and I'm going to start my master's this fall. I like functional programming (although I'm not much more than a novice at it) and bio-inspired AI. The reason I joined up here is because I need to hone my skills more outside of schoolwork and I've decided to create my first (roguelike) game. The game will probably be shit and progress is really slow because I am coding in an unfamiliar language/paradigm, but I hope to learn much making a game from start to finish. Also, I'm having tons of fun.
I've played lots of ToME, some Dungeons of Dredmor, DCSS and DoomRL. I've never won any of these games, but I've come close in ToME.
If I keep putting some time into RL development I hope to make some more experimental RLs. An RL where you face enemies generated by an evolutionary algorithm would be cool I think, as your future enemies will be generated from the ones you struggled the most with - forcing you to diversify your tactics or get crushed.
Sometimes I daydream about making a roguelike/open world space/economy game set in a turn based dynamic 2d universe akin to that of the X games (the computer games, not the extreme sport games
), but 'tis a silly dream for now.
I've never been much of a forum poster, but from what I've lurked so far I really like these forums.