Yeah, I suppose I should host my game somewhere with more players, so I get at least a decent download count.
I recently had a discussion with another game creator who sells his games on XBLIG and asked him why he takes money for them (as he wouldn't need it) and he said the only reason he takes money is because it's the easiest way to get positive feedback. If someone buys your game after having played the demo you know he liked it. Getting positive feedback is way harder than earning money, weird world.