Been here awhile but never introduced myself I don't think...so here is my character dump.
Name: Joseph Rand Bradshaw
Location: Eastern Oregon, USA
Race/Class: Human/Attorney
Exp Level: 31 (I'll reach level 32 on January 14, 2011)
Strength: 16 (I'm 275# lifter/boxer)
Constitution: 4 (prone to very bad breathing problems, sucks. It'll kill me but not today.)
Agility: 10 (used to do track...long ago)
Intelligence: 18 (Not too conceited, but I'm really good at school)
Wisdom: 9 (good at school but I do stupid shit)
Charisma: 8 (unmarried. Piss a lot of people off...love the webs...)
I grew up playing a lot of hack, dunno what build it was. It was late 80's. I am drawn to the genre because of the replayablity and variety. I've written some platformers for my nieces to get them into computers but was disappointed because the games weren't fun for me. I knew all the tricks already, I had coded the whole thing! With a roguelike maybe I won't know it all. SO I guess that's my goal. To make a game that is fun for ME. Every time. Having it be fun for others is just a bonus.
So far I've tried all of the major and popular roguelikes. I'm like Jock above in that I really dig Brogue, Powder and Frozen Depths (I actually just sent him a PM about this. Lol). I also dig Spelunky (but I suck!). Crawl/Nethack and the rest of the majors are a bit much for me. If I beat Brogue/Powder/Depths/Spelunky maybe I'll graduate to the Majors.
I made a 7drl this year called Gunfist. It was not that good but I learned a lot. As a programmer I'm interested in a Roguelike using a Zelda-like engine. I like the idea of twitch reactions taking the place of tactics but keeping everything else that makes roguelikes so great. Namely the randomness and variety that keeps even the developer coming back.
I mostly use Gamemaker because it gives me the training wheels I need to let my ideas ride and I have no illusions about ever being a programmer. Plus it's great for action games. It should also be noted that Gamemaker programs now play on portable devices which can be PERFECT for roguelikes.
I game and develop games to fulfill my artistic/creative side. I also read and write really bad science fiction/fantasy. Like epic bad. I'm a big believer in having a balance of health, professional, interpersonal and creative sides to one's life.
I also really dig chicks.