Author Topic: Brogue-AUDIO (1.7.4)  (Read 64007 times)

LazyCat

  • Rogueliker
  • ***
  • Posts: 208
  • Karma: +0/-0
    • View Profile
Re: Brogue-AUDIO (1.7.4)
« Reply #60 on: September 28, 2016, 07:55:42 AM »
Quote from: Squeeealer
Hey!  I have a new computer and I'm having trouble with DLing Brogue Audio. First, I am warned that it's not a familiar app. Then I run it anyway. Then it gives me a series of errors like what was recently posted on reedit. As if files are missing. Any idea what's going on?

I do not know what was recently posted on reddit. What operating system runs your new computer, and what files it is complaining are missing?


Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Brogue-AUDIO (1.7.4)
« Reply #61 on: October 08, 2016, 10:58:46 PM »
I have Windows 10.

This program can't start because SDL_mixer.dll is missing from your computer. Try reinstalling the program to fix this problem.

Then the same message with SDL.dll

Then the same message with libtcod-mingw.dll

Then the same message with libespeak.dll

That's it. I can DL it just fine from the site. It extracts just fine and puts everything in the correct folder.

LazyCat

  • Rogueliker
  • ***
  • Posts: 208
  • Karma: +0/-0
    • View Profile
Re: Brogue-AUDIO (1.7.4)
« Reply #62 on: October 09, 2016, 11:19:35 AM »
Then the same message with libespeak.dll

This tells me it's wrong file you downloaded (Brogue174-SPEAKv11-update_win.zip). That is Brogue-SPEAK with integrated speech synthesis and other changes so blind people can play it. It is also just an update file, that's why it doesn't contain all those libraries.
 
Anyway, you need "Brogue-Audio_174Afinal.zip". The link is in the first post of this thread, and here it is again:

https://sourceforge.net/projects/brogueaudio/files/Brogue-AUDIO_174Afinal.zip
« Last Edit: October 09, 2016, 11:22:11 AM by LazyCat »

Squeeealer

  • Rogueliker
  • ***
  • Posts: 153
  • Karma: +0/-0
    • View Profile
    • Email
Re: Brogue-AUDIO (1.7.4)
« Reply #63 on: October 09, 2016, 09:50:41 PM »
Worked! No idea how I did that. I swear I was using a link you provided me in the past.

Audio is so much more fun. I also do better because without audio I often don't recognize turrets, don't realize when I don't pick something up (can't tell you how many times I've had to run all the way across a room to pick up a door key for a second time), etc.