Endorya, I'm guessing you already have a specific solution in mind. I'm eager to hear it, that's what I started this thread for (sorry if I was too critical, sometimes my thinking is too narrow).
I always want people to be critic and speak their minds. Really, don't let this hold you back, at least when posting towards me
. I've lost the count of times people have corrected my own thinking, it is all part of the growing process towards matters of which we might not be to familiar with.
My solution is bound to the automatism I've referred previously, but I can only implement it once I get a full understanding on how you ranged combat is processed. As Krice stated, knowing the right amount of control you intend to give to the player is very important. We don't want combat to feel too cumbersome nor too simplistic / automatic ending up removing value.
If you need we can discuss this subject over a live chat.