Dev update:
I have been working on this game continuously, but havent posted here for a while, so here is a quick rundown of recent efforts:
Monster AI has had some background work done. I added a Kohonen SOM "brain" to them, which can learn. This is switched off in my code, and I'll activate it when i get more time.
Ogg support is added. The game plays various background music scores during transitions. I will have a whole set of themes, which should make the game more interesting.
Network server/multiplayer. I spent a few days over 2 weeks writing a UDP server, and am currently adding in network support into the game. It should take a week or two more. Im hoping to have this in place for the next release.
v0.07a is taking a while longer to release. I dont think people are much interested really in the current release schedule of each week, So I decided to add in more engine code for now and will release v0.07a in a week or two from this post.
v0.07a is to have multiplayer support, where 2 "@"s can move around the screen, each controlled from separate clients.