Howdy folks.
Although I've still got a lot to do, I probably have enough stuff done to make my first version sprite sheet, but I need a bit of advice.
I know basically what to do (correct me if I'm wrong) - take out all the spaces between the sprites, set them against a transparent background and save them as a PNG. I've not done it before though and have a few questions.
ONE
Should I save monsters to one image file, furnature to a second and background tiles to a third? or should I save them all to one large file?
TWO
I don't want to mess up peoples referencing by moving things around later when im adding content. Should I leave empty space for later additions? For example, at the moment I have ten pirates, is it a good idea to make the file 15 blocks wide and leave the extra space for other piratey stuff I add later?
THREE
Is transparency ok to use? specifically I was thinking to put 50% opacity shadows under monster sprites to help ground them a bit. Will this cause problems for anyone and should I make a shadowless version of the files.
FOUR
Would it be helpful if I included a reference table for the sprites, and if so what format should it be?
FIVE
The only thing I was planning on animating was water and fire - just two frame boils. Do i just set the two frames next to each other on the tile sheet or what?
Sorry for the big dump of questions, I just want to package this stuff up in the most accessible and useful way possible. Any advice you guys can offer would be great, or if you know of any resources I could look at let me know.
Basically, how do you want it served up?