Author Topic: Roguelike Radio podcast  (Read 413649 times)

Darren Grey

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Re: Roguelike Radio podcast
« Reply #120 on: July 11, 2012, 12:17:20 AM »
New ep ahoy!  I've just interviewed Thomas Biskup and Jochen Terstiege about the ADOM IndieGoGo campaign:

http://www.roguelikeradio.com/2012/07/special-on-adom-indiegogo-campaign.html

(Does the in-browser player work for people?  Seems to have broken for me, but the mp3 download works.)

kraflab

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Re: Roguelike Radio podcast
« Reply #121 on: July 11, 2012, 01:58:56 AM »
In-browser works for me.

Chrome.

gnsh

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Re: Roguelike Radio podcast
« Reply #122 on: July 11, 2012, 02:06:34 AM »
Doesn't work, Firefox 13.0.1 (player disappears upon clicking play-button)

Darren Grey

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Re: Roguelike Radio podcast
« Reply #123 on: July 11, 2012, 09:06:35 AM »
Yeah, I get the same disappearing thing on my Firefox.  Yet at work, on an older version of Firefox, it runs fine.  Also doesn't work on my Android phone.

guest509

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Re: Roguelike Radio podcast
« Reply #124 on: July 13, 2012, 09:36:25 AM »
  Same issue here. Downloading works fine.

  Firefox. Vista (YAY!). America (Um, like, yay?) and shit connection. :-)

Darren Grey

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Re: Roguelike Radio podcast
« Reply #125 on: July 17, 2012, 12:24:34 AM »
New episode!  This time about score systems:

http://www.roguelikeradio.com/2012/07/episode-41-score-systems.html

Darren Grey

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Re: Roguelike Radio podcast
« Reply #126 on: July 24, 2012, 11:55:56 AM »
Uh, is this a weirdly clever bot...?

getter77

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Re: Roguelike Radio podcast
« Reply #127 on: July 24, 2012, 01:54:10 PM »
Seemingly, about to be purged though.
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Darren Grey

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Re: Roguelike Radio podcast
« Reply #128 on: July 24, 2012, 03:39:12 PM »
We'll maybe be doing an episode on Roguelike Elitism in the next few days.  Since most of us that talk on the show are fairly progressive in thought, is there anyone with a more traditional viewpoint that would be interested in standing up for what some term elitist views?

Darren Grey

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Re: Roguelike Radio podcast
« Reply #129 on: July 25, 2012, 12:22:37 PM »
Or, alternatively, someone who likes Diablo and can explain why we were being elitist by hating on it  :P

Legend

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Re: Roguelike Radio podcast
« Reply #130 on: July 25, 2012, 12:38:26 PM »
Hard to think of any case where I have encountered any roguelike elitism. Most people on the forum don't really give off that vibe. In my personal life, others generally look down their nose at me for playing roguelikes. Mostly cause they just don't understand the appeal and usually can't get passed the lack of graphics.

About the closest thing I can think of would be sometimes on the Doomrl forum, some people there sometimes have a twinge of an elitist attitude, but mostly pertaining to that specific rl.

I think Elitism in Roguelike community is pretty rare. Nothing like the people I know who act like music, art, or modern gaming elitists. Those guys get on my nerves. :p

Darren Grey

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Re: Roguelike Radio podcast
« Reply #131 on: July 25, 2012, 12:43:04 PM »
Hang out on Reddit more then  ;)  It's not as bad as other subcultures, mind, and it has gotten a lot better in recent years.  Though at the same time there are many who are quite defensive about the evolution of the genre and want it to retain its conservative roots.

st33d

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Re: Roguelike Radio podcast
« Reply #132 on: July 25, 2012, 06:25:53 PM »
You could post on reddit that you'd cured all forms of cancer and you'd still get about 19 downvotes.

Rogue has the rule baggage from RPGs and then dumps a load more exploration rules on top. I quite like "world" rules on top personally. It's more immersive than it being boiled down to a game of chess.

But rules beget dogma.

PTrefall

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Re: Roguelike Radio podcast
« Reply #133 on: July 26, 2012, 05:25:46 PM »
Looking forward to it! Sounds like a cool topic :) I would find a discussion on immersion vs visible mechanics quite interesting as a future topic, or a talk on more programming related things, like how people architect their games, from a code perspective. Very much game design focus so far, which I really love and is definitely the most important aspect to cover no doubt... still would be interesting :) Why not an episode on the T-Engine?

kraflab

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Re: Roguelike Radio podcast
« Reply #134 on: July 26, 2012, 05:55:45 PM »
I personally think a talk on programming would be a waste.  However, a talk about available engines made for roguelikes (t-engine and libtcod) might be interesting.  Of course information about these things, like with programming, is so readily available that I still think episodes dedicated to lesser-known games or to discussions on design are much more interesting and useful.