"Fortlikes" sounds better to me.
I'm not convinced it needs to be its own genre named after Dwarf Fortess though, since it's just a strategy sim combined with a roguelike. We don't call fps/rpg hybrids "Deus Ex-likes" or anything like that, we just call them fps/rpg hybrids.
Edit:
The stock manager is a really convenient, intuitive way of getting your goblins to do what you want. A way of setting priorities might be nice though.
Basically, don't queue up 12 million tasks for the future like you might in Dwarf Fortress, because the goblins seem to tend to work together on them one at a time instead of dividing and having each goblin do something different. That means that whatever ends up at the bottom of the list is going to have to wait a while.
Edit 2:
I'm having a difficult time producing enough pie to keep my goblins fed. Got any tips for how to produce food more efficiently?