This is the good stuff, IBOL. The UI is blessedly polished and accessible, and the game seems to have tons of nice stuff and powers to uncover. Also, I loves me some monstra biformia
1. I did just a few quick play-throughs in shallow dungeons. As much as I love the randomized critter descriptions -- this kind of thing needs to be a lot more in RLs in general -- the monsters do feel a bit same-y, at least on lower levels. An "A"nimal with the head of a baboon and the body of a pigeon seem about the same as one with the head of a chihuahua and the body of an elephant. Also, I noticed the higher level monsters didn't crop up so often, so that even on level 5, I find myself facing mostly As and the occational B. Again, that may mostly be a problem with the very short dungeons, in which case … well, maybe they should be either rebalanced or taken out of the soup altogether.
As always,
Minotauros
1 Or should that read "monstris biformibus"?