Author Topic: Random Realms (general discussion)  (Read 34777 times)

guest509

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Re: Random Realms (general discussion)
« Reply #15 on: March 29, 2012, 12:13:01 AM »
Agreed.

getter77

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Re: Random Realms (general discussion)
« Reply #16 on: March 29, 2012, 11:38:25 AM »
I'll third that---certainly a much more...less-insane...thing to shoot for with a project still just starting out as opposed to one with a certain degree of maturity/things locked down around a certain mindset to it like RR here, no need to hurry per se.
Brian Emre Jeffears
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Re: Random Realms (general discussion)
« Reply #17 on: March 29, 2012, 06:03:38 PM »
yeah, ok i know i missed my own projected release date,
but today i added "throwing potions". it was easier than i thought.
(in practice, i find that it actually takes me less time to "program" something
 than it does to just think about it and waffle and describe it endlessly...)
so, coming soon, rr009, no sound, lots of little improvements.
Randomly Approaching The Infinite Realms.
http://ibology.org/

IBOL

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Re: Random Realms (general discussion)
« Reply #18 on: March 30, 2012, 02:07:43 PM »
ok, it's done, and available for download.
RR009
http://forumfiles.thegamecreators.com/download/2172907
Randomly Approaching The Infinite Realms.
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getter77

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Re: Random Realms (general discussion)
« Reply #19 on: March 30, 2012, 03:10:29 PM »
Awesome gain for a Friday, congrats!   8)
Brian Emre Jeffears
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Re: Random Realms (general discussion)
« Reply #20 on: April 24, 2012, 04:50:51 PM »
it was recently pointed out to me that throwing potions has a sort of bug (does ~1000 damage to the king!) so there will be a new version coming again.
i honestly didn't take too much time on throwing potions, so i'lll try to make it better.

i was also told that the monster list was coming out different on different loads.
i will look into that also, and wonder if anyone else has seen it?
Randomly Approaching The Infinite Realms.
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IBOL

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Re: Random Realms (general discussion)
« Reply #21 on: May 27, 2012, 05:05:20 AM »
OK, so 5/26/12, and a new version!
download it here:
http://forumfiles.thegamecreators.com/download/2132881
or visit the TGC forum page to see the thread (but no new info is there...)
http://forum.thegamecreators.com/?m=forum_view&t=178942&b=5&p=0

unfortunately , it will not fix existing saves.
(you can still play them, but the monsters you faced
 might not be the same)

please report any further issues here,
or by email to me personally,
which can be found in the readme
(hit F1 while playing)
Randomly Approaching The Infinite Realms.
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getter77

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Re: Random Realms (general discussion)
« Reply #22 on: May 27, 2012, 11:40:30 AM »
Congrats and thanks for yet another release IBOL!
Brian Emre Jeffears
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Re: Random Realms (general discussion)
« Reply #23 on: June 01, 2012, 02:00:55 AM »
actually, i've been told that it's not fixed.
so i'll have to find time to really get in there,
maybe even change the way that game saves are done.

i really think the problem has to be with the addition of demons.
the entire monster bestiary is generated from a single seed,
and i think demons are throwing that off...

we'll see...
Randomly Approaching The Infinite Realms.
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Re: Random Realms (general discussion)
« Reply #24 on: August 15, 2013, 10:00:30 PM »
Well I'm working on random realms again
As far as I can tell , the corrupted saves big is dead
I s
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guest509

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Re: Random Realms (general discussion)
« Reply #25 on: August 16, 2013, 07:15:19 AM »
That's cool IBOL. I like this game.

getter77

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Re: Random Realms (general discussion)
« Reply #26 on: August 16, 2013, 12:44:02 PM »
Nice work, always good to see your projects developing further!   8)
Brian Emre Jeffears
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guest509

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Re: Random Realms (general discussion)
« Reply #27 on: August 17, 2013, 03:16:24 AM »
I find the procedurally generated monsters + info screen between levels to totally awesome.

I've worked on my own procedurally generated robots to fight my Gunfist hero. It's not anywhere near playable, but procbots and infoscreens are core ingredients stolen directly from RR.

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Re: Random Realms (general discussion)
« Reply #28 on: August 17, 2013, 05:29:23 AM »
yeah, Jo,
it was finding a comment you said back in December about RR being in your top 5 enjoyed roguelikes that made me want to get back to work on this. and I really did find the bug I was looking for . man was it tricky.
I think it feels pretty awesome to have my work inspire yours. (you called it 'stealing' but whatever :) )
Randomly Approaching The Infinite Realms.
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guest509

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Re: Random Realms (general discussion)
« Reply #29 on: August 17, 2013, 09:06:24 PM »
Heck yeah I enjoy your game thoroughly. I'll have to give it a couple of good runs over the next few days. Traveling now.

This game and Aliens and Brogue are consistently a solid play for me.

Stealing or 'inspired by'?  ;)