Author Topic: What do you do for a living?  (Read 90503 times)

Cymon

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Re: What do you do for a living?
« Reply #45 on: October 23, 2008, 06:31:42 PM »
As cool as it is, Airship 2600 is just about graphics; where is the playability?
How can you say that? Airship had some of the most revolutionary game play ever. Just because it didn't fit with your predefined notion of gaming (before or since) and used a unique control scheme it was the most solid game play ever.

I suppose I can understand, tho. A game that has such remarkably integrated game play as Airship 2600 it's easy to feel like it's playing you at times. Ah, but to be played like that, how can you complain.
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Slash

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Re: What do you do for a living?
« Reply #46 on: October 24, 2008, 01:36:57 PM »
I found the roguelikish elements pretty interesting (save for the pretty disgusting random plot generator) but if the team had invested more time on content and less on flashy stuff, it would have rocked hard.

Archaalen

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Re: What do you do for a living?
« Reply #47 on: August 11, 2009, 11:50:50 PM »
I work at Target, as a Cashier and Cart Attendant.  Blah.  Next month, I go back to school for my Master's Degree (in Education, so I can be a High School History teacher).  It's a 2 semester program that involves student teaching and taking classes at the same time, so no time for another job really if I want to get ANY sleep.  Yay debt, stress, and no free time!

justinhoffman

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Re: What do you do for a living?
« Reply #48 on: August 13, 2009, 07:10:56 PM »
I work in IT and am working on a masters in computer science.

Oh and the most revolutionary game play was polybius not airship 2600.  But I'm prevented from speaking freely on that game after the incident.
« Last Edit: August 13, 2009, 07:13:57 PM by justinhoffman »