« on: October 10, 2023, 11:55:07 AM »
https://aikoncwd.itch.io/godorogue Win/Linux
In the mystic land of Nulbadush, darkness spreads as Sakku's malevolent forces rise. GodoRogue casts you as the realm's last hope, delving deep into treacherous dungeons to reclaim the fabled Amulet of Yendor—a beacon of power and salvation. Every step in these haunted mazes is a test of courage against menacing foes. Your mission: retrieve the amulet and restore hope to Nulbadush. The destiny of an entire world rests on your choices.
Game Features
⁉️ Procedural Generation: Dynamically generated dungeons, poems, songs, and events for a fresh experience each play.
💀 Permanent Consequences: Death is final. Each decision has lasting impact.
📑 Turn Based: Strategize at your pace. Every move counts.
📐 Grid Tiles: Precise and deliberate dungeon exploration on a grid.
👁️ Top-down perspective: Explore the dungeons from a clear bird's-eye view.
🍖 Resource Management: Balance food, items, potions, and scrolls for survival.
🔎 Item Identification: Use scrolls, potions, rings, and wands to boost your power.
🏹 Hack and Slash: Strategy, skill, and luck determine combat outcomes.
📺 ASCII & Graphic: Choose between ASCII or graphic TileSet visuals.
😈 Dungeon themed: Brave deadly dungeons, traps, and monsters with every choice critical.
🧙♂️ Character Centric: Level up and gear a single character against deepening threats.
🔮 No Meta-progression: Each adventure is a standalone challenge.
Can You Reclaim the Amulet of Yendor?
Choose from 17 distinct classes, each offering unique playstyles and abilities. Your journey won't be easy. The echoing halls of Sakku’s lair are filled with formidable enemies, each possessing unique abilities, strengths, and weaknesses. Adapt, learn, and exploit their flaws to advance deeper into the enigmatic world of GodoRogue.
With every level descended, the darkness grows potent, the enemies fiercer, and the secrets of Nulbadush more tantalizing. Do you have the courage, the wit, and the skill to reclaim the Amulet of Yendor, bring light to the darkened realm, and etch your name in the annals of Tharlone’s history?
Dare to step into the enigmatic world of GodoRogue - where every corridor holds a mystery, every room a challenge, and every echo a tale of heroism or defeat. The fate of Nulbadush is in your hands!
How to Play: Basic Controls
Navigation: Use arrow keys or Numpad (recommended) for character movement.
Actions:
x to descend stairs
X to ascend stairs (with Amulet of Yendor)
. or Numpad 5 to rest a turn
i to view the inventory and read descriptions
s to search and detect
p to pray to your deity
... and many more!
🔎 For a Complete List: Access the Help Section in-game with F1 or H. If you find yourself overwhelmed or unsure, this is your best companion!
📚 In-depth Guides: We strongly recommend checking out the provided PDFs, both the User Manual for a detailed game guide and the Monster Compendium to familiarize yourself with the creatures you'll face in Nulbadush.
Dive into a Dynamic Adventure!
With every game session in GodoRogue, you're not just playing, but creating a new legend. Whether you're uncovering the history of an artifact, being entranced by a newly generated song, or facing an unexpected event—each playthrough offers fresh experiences
v1.4
Today is the day! After months working again on this project, here is the major update ever. More than 100 additions/changes to the game. New classes, passive skills, Gods, etc...
Changelog
Added:
New scene when player wins. Show procgen text, score and statistics
Each class have unique skills
Procgen history intro, so the player will know the quest.
New gameover scene, with procgen epitaph and score and music
Special levels 10-20: One level with more gold, other more items, and Two with more monsters
Flying monsters can now move+attack in one turn
Added action to rest until full HP (comma key)
Map/light scroll on every dark map
Visual effects when using magic
Visual sprites for magic projectiles
Effects FX when hit, miss and amount dmg over head
Miss sounds for magic on immune monsters
Key controls for music and sound volume
Selectable text from console
Autorun on rooms too, stopping at doors
Zombie monster now walk slower and deal more dmg
Aquator monster is immune to projectiles
Enchant staff will grant charges
Character Selector with random traits and history
You can now Pray to your God
Devotion stat, used for praying
Reading monster statues gives monster info
Extra Healing potion gives +5 max hp
Final score when you win the game
Can't search if player is under bad status effect
Cat Eye cures blind
Sprite for items will be more variety
Random starting equipment
Smooth animation when moving and attacking
Play will drop blood after getting killed
Sprites for splash dmg when using staves
Destroyable statue/slabs, to avoid path blocking
Statues of gods, heroes and monsters
Slabs of dead heroes
Killing monster leave a blood splash
Bones on the floor
Fortune Cookies
Sound when level up
Random music every 5 levels
Better door tileset and open doors
Starting with a fruit in your backpack
Starting heal is random and affected by body type
20% chance to auto-search traps and secret walls when moving
Reveal and identify traps using "search"
25% chance to not activate a trap when stepping on it
New sound effects
Torch decoration on walls
New champ sprites
Adding deities
Fixed:
All texts for monster and item descriptions
Player sprite now faces the direction of the attack
Bug with random number generator
Black screen on dark maps until you move
Bug Monster attacking while you are already dead
Bug when using staff of monster creation
Bug player stuck when using magic wands
Bug when using scroll of monster creation
Message Log shows last 200 events, to prevent crashes
Visual bug with the Amulet of Yendor
Reduced some audio files to improve the game experience
Throwing projectiles near a wall
Staff of Drain Life will kill you at 1 hp
Deal negative dmg when have low STR
Nerf ring of protection, from 5% to 3%
More Medusa confusion
Blindness potion and effects
Hallucination potion and effects
Monsters sprite behind dropped items
Droped items while blind are invisible now
Aberdeen Bestiary now show monster tileset
Auto-identify scrolls of identify
Throwing cursed weapons
Bug with trap pathfinding
Pressing Shift+H will not move you
Vorpalize scroll will not work with staves
Nerfed staff of Ice Beam
More dmg for Venus fly-trap
Maximum enchant is +9
More damage from hunger
Poison potion with some rings
More XP from fruits
More Xerocs
More monsters can fly now
Reduced time animations (walking, attacking)
Less damage from bare hands
Nymphs and Deities now steal random items
No secret walls on garden level or dark maps
Better damage for vorpalized weapons
Nerf Griffin HP
Dropped items are invisible while blind
Balanced drop loot from monsters
Better random scroll names
Increased secret walls, 40% chance. At level 5
Bug with STR at level 25
Less dark maps, 15% of the time
Better maze algorithm
Less dead-end-corridors levels
Fruit is now a stackable item
Auto-run with Shift key
Identify failed scrolls
Balancing potion effects/duration
More gold items in dungeon, less value per stack
Some typos
« Last Edit: November 29, 2023, 12:01:04 PM by getter77 »
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training