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Topics - gameleaper

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ONLY AVAILABLE AS REQUESTED, JUST ASK IF YOU WANT THESE



ake command of your own starship in a vast living galaxy. Trade. Smuggle. Battle. Pirate. Explore. You are a Wanted Captain in the vast galaxy. Your Adventures will take you to the known & unknown galaxies in a quest to amass 10.000.000 credits to buy your Pardon. You begin with a small ship and a few credits, but banks can be used for Loans IF! you can pay the interest. The Ships you fly work better with a full crew and upgraded shields and weapons.

There are three factions in the universe to give them a general classification they are Police Traders & Pirates, Police will likely help against pirates but not always, Traders may help against Pirates although some traders will side with the Pirates. The Police also enforce the laws against Blackmarket trading.

Every playthrough is differrent with as much randomization that does not upset the balance. An important Note! This is a roguelike, its made to be a roguelike and is all turnbased, it may look like elite but its a roguelike.




This is a Roguelike, all text and keyboard, but I added some car tiles that can be switched on/off

I made it to simulate cars, with directional damage and attacks, the cars have front rear sides engines wheels steering, and it depends on how your attacked from what direction etc... the cars are 6 cells in size with facing(they have lights
ts a Road combat game in the post worlds end setting, there are RockSlingers, Raming, scrap, Random areas, Gangs , and targets to plunder. Garage for repairs, armor, Fuel, Massive Maps (needed for car driving) upgrade your ststs whenever you can pay the upgrade in scrap as many times as you want. fuel injection, Car Lights,



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Traditional Roguelikes (Turn Based) / Mad Max Car Combat Rogue
« on: May 07, 2019, 11:28:55 AM »
Rogue ROAD WARRIOR [Roguelike]
This is a Roguelike, all text and keyboard, but I added some car tiles that can be switched on/off
I made it to simulate cars, with directional damage and attacks, the cars have front rear sides engines wheels steering, and it depends on how your attacked from what direction etc... the cars are 6 cells in size with facing(they have lights :)
Its a Road combat game in the post worlds end setting, there are RockSlingers, Raming, scrap, Random areas, Gangs , and targets to plunder. Garage for repairs, armor, Fuel, Massive Maps (needed for car driving) upgrade your ststs whenever you can pay the upgrade in scrap as many times as you want. fuel injection, Car Lights,




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Early Dev / curse of the scarab roguelite escape puzzle
« on: April 15, 2019, 03:34:08 PM »
https://newmoonday.itch.io/

curse of the scarab roguelite escape puzzle


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https://newmoonday.itch.io/turnbased-rogue-space-privateer
Due to the interest I had, I decided to update it, I have done a big update, it now has turn-based & Real-time 3D cockpit, or a mix of the two. it has space objects, and has a lot of stuff improved, I have finished now, it was before but so many people showed interest I thought I would give it a final touch, the source code is included.
here are some pics










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Traditional Roguelikes (Turn Based) / TurnBased Rogue Space Privateer
« on: April 11, 2019, 11:23:12 AM »
https://newmoonday.itch.io/turnbased-rogue-space-privateer

TurnBased Rogue Space Privateer

This is an older project of mine, I made it turn-based even the combat cockpit.
the worlds are massive millions and millions of locations , space wrecks, secret bases, planets , pirate bases, trading , police, pirate raiders, base attacking, trading, worm holes, combat 2D & 3D all turn based, weapons & ship & crew upgrades, smart weapons, 3 map zoom levels to see whats around, lots of stuff you will find as you play.




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Early Dev / Flies text roguelike
« on: September 12, 2018, 01:31:27 AM »
https://meandme.itch.io/my-roguelikes-graphic-text-versions

a text roguelike, based on my graphic game

Its a TEXT roguelike, you play an explorer hunting for secrets, the bugs swarm, you have repelant and swatters, but you need more aswell as food and water, you can find gold to buy life insurance and survival kits. thre is emergency bug patrol to help escort you to a new area.
A big difference to other games is this game has no limits, its all random you can play forever amassing loot and levelingup.


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Traditional Roguelikes (Turn Based) / Flies text roguelike
« on: September 12, 2018, 01:30:42 AM »
https://meandme.itch.io/my-roguelikes-graphic-text-versions

a text roguelike, based on my graphic game

Its a TEXT roguelike, you play an explorer hunting for secrets, the bugs swarm, you have repelant and swatters, but you need more aswell as food and water, you can find gold to buy life insurance and survival kits. thre is emergency bug patrol to help escort you to a new area.
A big difference to other games is this game has no limits, its all random you can play forever amassing loot and levelingup.


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Early Dev / Zombie Roguelike
« on: September 10, 2018, 09:50:53 AM »
https://meandme.itch.io/my-roguelikes-graphic-text-versions

2D turn-based Roguelike, its all random, its about a Zombie apocalypse in a city, you are the holy fighter taking back the city. there are ghousts Bats Zombies and gouls to fight. all the action takes place in a city in a chaotic nightmare of groups of undead.



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Traditional Roguelikes (Turn Based) / Zombie Roguelike
« on: September 10, 2018, 09:50:20 AM »
https://meandme.itch.io/my-roguelikes-graphic-text-versions

2D turn-based Roguelike, its all random, its about a Zombie apocalypse in a city, you are the holy fighter taking back the city. there are ghousts Bats Zombies and gouls to fight. all the action takes place in a city in a chaotic nightmare of groups of undead.



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https://meandme.itch.io/my-roguelikes-graphic-text-versions

Its a roguelike, you play an explorer hunting for secrets, the bugs swarm, you have repelant and swatters, but you need more aswell as food and water, you can find gold to buy life insurance and survival kits. thre is emergency bug patrol to help escort you to a new area.
A big difference to other games is this game has no limits, its all random you can play forever amassing loot and levelingup.



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Early Dev / LandOfFlies
« on: September 09, 2018, 02:37:38 AM »
https://meandme.itch.io/my-roguelikes-graphic-text-versions

Its a roguelike, you play an explorer hunting for secrets, the bugs swarm, you have repelant and swatters, but you need more aswell as food and water, you can find gold to buy life insurance and survival kits. thre is emergency bug patrol to help escort you to a new area.
A big difference to other games is this game has no limits, its all random you can play forever amassing loot and levelingup.


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https://drive.google.com/file/d/0Bwg1l-y33WTRME5QNTV1YkR1MVE/view?usp=sharing

this is a classic D20 RPG system, mutated into a PC rogulike random game, where you crawl through the dungeon in a turn-based dice roller. its NOT like anything else you've played, it allows you to fit the dungeon together as you go,

skills included in the game are; acrobatics,stealth,spellcraft,use magic,heal,combat,swim,Perception,disable traps,survival,handle animals,escape artist,Bluff,and search. its heavily based on tabletop type rpgs.

its free for the PC

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https://drive.google.com/file/d/0Bwg1l-y33WTRME5QNTV1YkR1MVE/view?usp=sharing

this is a classic D20 RPG system, mutated into a PC rogulike random game, where you crawl through the dungeon in a turn-based dice roller. its NOT like anything else you've played, it allows you to fit the dungeon together as you go,

skills included in the game are; acrobatics,stealth,spellcraft,use magic,heal,combat,swim,Perception,disable traps,survival,handle animals,escape artist,Bluff,and search. its heavily based on tabletop type rpgs.

its free for the PC

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Traditional Roguelikes (Turn Based) / Final Build LandOfTheFlies,free
« on: June 10, 2015, 01:20:27 PM »
new screenshot
https://www.dropbox.com/s/8i9qobo459wk9bh/new.png?dl=0

game is full free
https://www.dropbox.com/s/b9e3hd43yjmnz71/TheLandOfTheFlies48Bee.zip?dl=0

Many new things added , like spiders and survival kits. the object of gameplay is finding secrets, the game is like a modern pacmac - pickup stuff while being chased, but on a massive scale and many different items to pickup and TURN-BASED , you have to decide what to pickup rather than pickup anything.

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