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Traditional Roguelikes (Turn Based) / Re: Elite RL (7DRL 2013) Success.
« on: March 09, 2014, 12:17:49 AM »
After 7DRL 2014 I can try to implement Save/Load for EliteRL
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Thumbs up.
I am looking forward to this. I'm fan of trading and Elite so I hope that you will create a great roguelike recreation.
Looks very interesting. Although I'm not a huge fan of directly copying another game's world, it's nice to see scifi games around here.
“Begin by learning to draw and paint like the old masters. After that, you can do as you like; everyone will respect you.”
Also, those progress indicators are just ridiculously pretty.Thanks. I was "invent" it for IGDC progress reports long time ago
Btw, I challenge your planet pics with a shot of a star in my last year's 7DRL :Well, main challenge to create eye-candy planet in EGA 16 colors.
· = 5° | | | ¤ = Star |
▪ = 45° | | | ○ = Planet |
+ = 90° | | | ♦ = Station |
It's spelled "Witch-space"Thanks, Darren, fixed. (let me know, please, if found anything else)
Looks cool and all, but what's roguelike about this beyond ASCII representation?New game can be started in two options - classic Elite universe, or classic-Elite-universe-but-random-seed. Each time it generate completely new universe.