Author Topic: Elite RL (7DRL 2013) Success.  (Read 46266 times)

Shirson

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Elite RL (7DRL 2013) Day 4
« Reply #15 on: March 15, 2013, 03:20:30 AM »
End of Day 4.

Progress:
■■■■■ Elite classic galaxy generation
■■■■■ Elite classic trade items
■■■■■ Two languages support
■■■■■ Short range map
■■■■■ Galaxy map
■■■■■ Trade operations
■■■■■ Local space generation
■■■■■ Local space navigation
■■■■■ Main menu
■■■□□ Local space flight
■■□□□ Space station operations
■□□□□ Game mechanics
■□□□□ Ships data

Today not many visual works, but more "paper works" for game mechanics and ships stats.

Space station with visualization of docking sector



Attempt to get close from red sector will activate space station defense.
Sector can has different radius and size (depends of equipment/stats/skills/perks/etc). Green sector always directed backward.




//Fixed DropBox picture share
« Last Edit: February 16, 2018, 04:46:58 AM by Shirson »

Shirson

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Elite RL (7DRL 2013) Day 5
« Reply #16 on: March 16, 2013, 07:00:47 AM »
delayed End of Day 5.

Progress:
■■■■■ Elite classic galaxy generation
■■■■■ Elite classic trade items
■■■■■ Two languages support
■■■■■ Short range map
■■■■■ Galaxy map
■■■■■ Trade operations
■■■■■ Local space generation
■■■■■ Local space navigation
■■■■■ Main menu
■■■□□ Local space flight
■■■□□ Space station operations
■■□□□ Game mechanics
■■□□□ Ships data
■□□□□ Local space combat
■□□□□ Enemy and neutrals

NPC ship



Damage inflicting, laser weapon class realization, NPC ships (completely brainless  yet), ship course vector visualization.


//Fixed DropBox picture share
« Last Edit: February 16, 2018, 04:47:59 AM by Shirson »

guest509

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Re: Elite RL (7DRL 2013)
« Reply #17 on: March 16, 2013, 03:11:38 PM »
  Looking good man. Keep pumping. There are going to be some good space games coming out of this year's competition.

Shirson

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Re: Elite RL (7DRL 2013)
« Reply #18 on: March 16, 2013, 06:41:53 PM »
Thanks Jo, I do my best.

Shirson

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Elite RL (7DRL 2013) Day 6
« Reply #19 on: March 17, 2013, 07:46:52 AM »
delayed End of Day 6.

Progress:
■■■■■ Elite classic galaxy generation
■■■■■ Elite classic trade items
■■■■■ Two languages support
■■■■■ Short range map
■■■■■ Galaxy map
■■■■■ Trade operations
■■■■■ Local space generation
■■■■■ Local space navigation
■■■■■ Main menu
■■■■□ Local space flight
■■■□□ Space station operations
■■■□□ Game mechanics
■■■■□ Ships data
■■□□□ Local space combat
■■□□□ Enemy and neutrals
■□□□□ Sound / Music

Ship selection


Probably couple parts will be feature-cuted.



Ship Explosion





Containers and alloys with smoke trails





Container destroyed (planet hit)



(Containers appear in radar)


//Fixed DropBox picture share
« Last Edit: February 16, 2018, 04:51:26 AM by Shirson »

Shirson

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Elite RL (7DRL 2013) Day 7.
« Reply #20 on: March 18, 2013, 02:56:50 AM »
Download link in the head post. For couple minutes i will type a short manual for game.

Manual.

In EliteRL you are control a space ship and can flight and fight.

Form start menu can be started two different games -  classic Elite universe and random generated.

You start on space station, orbiting planet.

[3] - Equipment dock.  Strategic tip - sold pulse laser, one missile and buy fuel scoop. Now, you can collect containers from destroyed ships and refueling from star's corona.
Scroll up and down for chose a goods/equipment.
left - sale, right - buy.

[4] Short range star map.
wasd or arrows for scroll.
hold shift for fast scroll
hold ctrl for accurate scroll
aim cursor to star and press Space to lock target star for hyper drive.
White stars in range. Gray stars - out of space. Red circle - reachable space with full tank. Blue - with current amount of fuel.
On right side - star system info.
High Techlevel - more good equipment.
Anarchy, Feudal and Communist system is dangerous.

[5] Long range star map. Scrolling control is same.

[2] return to SS screen.

[1] - undock station

Mouse - heading.
LMB - laser. Laser shots heats system. Overheated laser cool down slowly (cursor turning to red)
RMB - Missile. For launch missile lock it first. Press Q, and cursor change to stylized X and aim to other ship. Locked target has brown background color.

w - throttle. Hold to move, use mouse to heading. (two versions, with rotating environment and smooth throttle was putted in garbage, because was unplayable)

Space Station has two zones - red and green. Red zone - restricted, do not get close. Green zone - docking port.

Yellow ships - neutrals. Red - enemy. You attack converts neutral to enemy.

H - HyperJump. Consumes fuel. Ship jump to another star system.

G -Galactic Hyper Jump. Consumes self. Ship jump to another galaxy.

E - ECM - electronic counter measures. Destroying missiles.

All star systems contain star, planet and space station.
Equipment for sale depends of star system techlevel.
ECM - TL2+
PulseLaser - TL3+
BeamLaser - TL4+
MilitaryLaser - TL10+
Galactic HD - TL10+
(Escape Pod feature-cuted)

Fuel and missiles available always.
Market prices and goods quantity generates based on TL, government type and economic type.

[PrintScr] make screen shot in %appdata%\Elite Roguelike\Screenshots\

Anywhere, at any time:
[Ctrl] - [1] Switch to English
[Ctrl] - [2] Switch to Russian

to be continued...

 
« Last Edit: September 29, 2013, 04:45:34 AM by Shirson »

Shirson

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Re: Elite RL (7DRL 2013) Success.
« Reply #21 on: March 19, 2013, 03:51:54 AM »
Space objects and things.

+ - short-life pieces of alloys. Can be collected with FuelScoop.
- containers. Can be collected with FuelScoop

D - Adder
A - Asp
@ - Cobra Mk3
F - Fer-de-Lance
K  -Krait
P - Python
S - Sidewinder
V - Viper

- Space Station
· - Correct side for docking
· - Wrong side for docking

« Last Edit: March 25, 2013, 06:30:46 PM by Shirson »

Zireael

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Re: Elite RL (7DRL 2013) Success.
« Reply #22 on: December 10, 2013, 07:46:05 PM »
This sounds awesome, would love to take it for a spin. Is there a save/load feature yet?

guest509

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Re: Elite RL (7DRL 2013) Success.
« Reply #23 on: December 11, 2013, 02:56:52 AM »
Hey there Zireal. I'm not sure this guy still visits this forum.

Zireael

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Re: Elite RL (7DRL 2013) Success.
« Reply #24 on: December 12, 2013, 10:40:40 AM »
Hey there Zireal. I'm not sure this guy still visits this forum.

That's a pity.

Shirson

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Re: Elite RL (7DRL 2013) Success.
« Reply #25 on: March 09, 2014, 12:17:49 AM »
After 7DRL 2014  I can try to implement Save/Load for EliteRL

Zireael

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Re: Elite RL (7DRL 2013) Success.
« Reply #26 on: March 09, 2014, 11:23:30 AM »
After 7DRL 2014  I can try to implement Save/Load for EliteRL

That would be great, thank you!!!