Author Topic: Spam Filter for Forum  (Read 35500 times)

mariodonick

  • Rogueliker
  • ***
  • Posts: 296
  • Karma: +0/-0
    • View Profile
    • LambdaRogue .:. roguelike RPG
Spam Filter for Forum
« on: May 20, 2010, 06:58:59 AM »
As you might have noticed, the forum is currently spammed with viagra ads and such stuff. Spam is not only an annoyance for the regular users, but can also give the false impression to new users that this forum is half-dead or not taken care off.

So, is there a way to prevent spam bots from signing up to the forums?
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Re: Spam Filter for Forum
« Reply #1 on: May 20, 2010, 11:41:10 AM »
I think there are currently some measures in place, so I would guess the bots got craftier.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

Slash

  • Creator of Roguetemple
  • Administrator
  • Rogueliker
  • *****
  • Posts: 1203
  • Karma: +4/-1
    • View Profile
    • Slashie.net
    • Email
Re: Spam Filter for Forum
« Reply #2 on: May 20, 2010, 12:36:05 PM »
There's already a spam "filter" which blocks about 10 - 20 new spambots per day, but some are a bit smart and can divert our countermeasures

mariodonick

  • Rogueliker
  • ***
  • Posts: 296
  • Karma: +0/-0
    • View Profile
    • LambdaRogue .:. roguelike RPG
Re: Spam Filter for Forum
« Reply #3 on: May 21, 2010, 04:56:31 PM »
Quote
but some are a bit smart and can divert our countermeasures

And obviously the smartest one has just filled about _everything_ with spam ...
« Last Edit: May 21, 2010, 04:58:05 PM by mariodonick »
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

mariodonick

  • Rogueliker
  • ***
  • Posts: 296
  • Karma: +0/-0
    • View Profile
    • LambdaRogue .:. roguelike RPG
Re: Spam Filter for Forum
« Reply #4 on: May 21, 2010, 05:05:48 PM »
*bump*
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

mariodonick

  • Rogueliker
  • ***
  • Posts: 296
  • Karma: +0/-0
    • View Profile
    • LambdaRogue .:. roguelike RPG
Re: Spam Filter for Forum
« Reply #5 on: May 21, 2010, 06:57:32 PM »
*bump*
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

Slash

  • Creator of Roguetemple
  • Administrator
  • Rogueliker
  • *****
  • Posts: 1203
  • Karma: +4/-1
    • View Profile
    • Slashie.net
    • Email
Re: Spam Filter for Forum
« Reply #6 on: May 21, 2010, 08:15:24 PM »
Damn smartbots!! thanks for letting me know... what should we do...

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Re: Spam Filter for Forum
« Reply #7 on: May 21, 2010, 08:18:36 PM »
Well, I and others surely do pop around here often usually.  So while I have no idea how it works, perhaps impart to me or Mario or somebody regularish the power to BAN/delete posts/all that a spambot does?

Seems like that'd be the way to go outside of even more anti-spam countermeasures at registration, whatever those would be.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

Perdurabo

  • Rogueliker
  • ***
  • Posts: 99
  • Karma: +0/-0
    • View Profile
    • Email
Re: Spam Filter for Forum
« Reply #8 on: May 21, 2010, 08:49:06 PM »
Why don't you just simply set up new users to need approval before posting?

Slash

  • Creator of Roguetemple
  • Administrator
  • Rogueliker
  • *****
  • Posts: 1203
  • Karma: +4/-1
    • View Profile
    • Slashie.net
    • Email
Re: Spam Filter for Forum
« Reply #9 on: May 22, 2010, 05:36:21 AM »
Why don't you just simply set up new users to need approval before posting?

That's how it used to work before, but people complained about it being too cumbersome (you wanted to post and had to wait more than 8 hours some times. )


mariodonick

  • Rogueliker
  • ***
  • Posts: 296
  • Karma: +0/-0
    • View Profile
    • LambdaRogue .:. roguelike RPG
Re: Spam Filter for Forum
« Reply #10 on: May 22, 2010, 07:51:29 AM »
First, thanks for deleting all that spam shit.

Second, either give somebody the power to delete spam postings, or to approve new users when you're away.
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

george

  • Rogueliker
  • ***
  • Posts: 201
  • Karma: +1/-1
    • View Profile
    • Email
Re: Spam Filter for Forum
« Reply #11 on: May 22, 2010, 04:31:49 PM »
agreed, moderating first posts isn't really that nice for a public forum.

Fenrir

  • Rogueliker
  • ***
  • Posts: 473
  • Karma: +1/-2
  • The Monstrous Wolf
    • View Profile
Re: Spam Filter for Forum
« Reply #12 on: May 22, 2010, 05:03:03 PM »
I don't think that promoting some moderators would be a problem, but I think Slash has this fairly well handled. It doesn't happen too often, and Slash usually has it cleaned up in a reasonable length of time.

mariodonick

  • Rogueliker
  • ***
  • Posts: 296
  • Karma: +0/-0
    • View Profile
    • LambdaRogue .:. roguelike RPG
Re: Spam Filter for Forum
« Reply #13 on: May 22, 2010, 05:32:44 PM »
Quote
agreed, moderating first posts isn't really that nice for a public forum.

It's not about moderating first posts, it's about checking new user registrations before they even can post, as done in not-so-few other forums. While some impatient people perhaps wouldn't like it, other people would get the impression that somebody takes care of the quality of this forum.
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

Slash

  • Creator of Roguetemple
  • Administrator
  • Rogueliker
  • *****
  • Posts: 1203
  • Karma: +4/-1
    • View Profile
    • Slashie.net
    • Email
Re: Spam Filter for Forum
« Reply #14 on: June 27, 2010, 02:12:12 PM »
I just added a new spam-divert-countermeasure.

Actually, the first countermeasures implemented on the temple were far too naive: they relied on JS validation, easily overrideable by the experienced spambot.

This time, it's different  8)