Author Topic: Underhall v1.2 released!!  (Read 7018 times)

Ex

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Underhall v1.2 released!!
« on: April 24, 2010, 06:11:53 AM »
A new version of Underhall (my 7DRL) has just been released! This version is mostly a bug fix version, but it contains a lot of new features too!

New features:
- Now runs at the same speed on all computers! No more too fast or too slow gameplay.
- A help window that explains how to play the game and the new shortcuts!
- New keyboard shortcuts: g for get, d for drop, m for map, i for inventory, etc.
- Menus can now be navigated using the mouse!
- A minimap and compass for easier dungeon navigation!
- Over 100 NEW textures for the dungeon!
- 40+ new floors!
- 50+ new walls!
- A new variety of differently shaped rooms is now spawned! Circles and various other shapes now spawn along side squares.
- An options menu that allows you to chose from different resolutions!
- Fullscreen is now optional. In fact, it now starts in windowed mode.
- Now distributed as BOTH an installer and a zip file!
- And many, many bug fixes.

Known bugs:
- Loading is painfully slow (as is changing resolutions). The next version will have a loading screen so you know it hasn't just crashed.
- 1024x600 resolution has some problems with clipping due to a different aspect ratio. This will be fixed in the next version.
- Some graphics cards display items incorrectly at a distance. I'm not sure what causes this as it only happens on some graphics cards, but I hope to fix it by next release.
- Adobe Flash in Firefox sometimes prevents the game from going fullscreen if it's running. This doesn't seem to be the case with all flash applications, though. I have no idea what's causing this.

If you have the previous version of Underhall installed, please MAKE SURE you uninstall it before installing the new version!! Otherwise the new version WONT WORK!

Download Underhall now! Get it from:
http://sites.google.com/site/nosoftwares/
« Last Edit: April 24, 2010, 06:33:26 AM by Elig »

Skeletor

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Re: Underhall v1.2 released!!
« Reply #1 on: April 24, 2010, 09:56:32 AM »
Great work Elig. I think your game has potentials.
What I enjoy the most in roguelikes: Anti-Farming and Mac Givering my way out. Kind of what I also enjoy in life.

getter77

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Re: Underhall v1.2 released!!
« Reply #2 on: April 24, 2010, 01:00:36 PM »
Yay!  Keep at it as Skeletor is surely correct.   8)
Brian Emre Jeffears
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Chex Warrior

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Re: Underhall v1.2 released!!
« Reply #3 on: April 24, 2010, 02:46:58 PM »
This game is cool, what features do you have planned?

Ex

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Re: Underhall v1.2 released!!
« Reply #4 on: April 24, 2010, 08:50:34 PM »
This game is cool, what features do you have planned?
Thanks for all the support guys! Always great to get such positive feedback :) Anyway, I have a lot of stuff planned for it, here's a brief overview:
- Add music and sound effects
- Move enemies smoothly between tiles
- Add loading screens
- Add potions
- Add scrolls
- Add wands
- Add rings
- Add gold
- Add weapon and armor materials (iron, steel, silver, etc)
- Add smashable barrels (Like diablo)
- Add cursed weapons/armor
- Add player status effects (Poisoned, on fire, etc)
- Add background scenery (Things like tables, chairs, etc)
- Add traps
- Add throne, sink, well, fountain
- Add classes (Maybe even race/class combos, I want to keep the total number to about 5, like CVRL)
- Add more room shapes
- Add doors
- Allow rooms to have different heights

That's my near term to-do list. Of course, it's always open for revision. Anyway, thanks for all the downloads and feedback! :D